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Coding the Arduino: Building Fun Programs, Games, and Electronic Projects

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Section One
Chapter 1. A background on technologySection 1.1 The difference between science and technologySection 1.2 Ohm's LawSection 1.3 Engineering notation
Chapter 2. Computers and the binary systemSection 2.1 Digital signalsSection 2.2 Power consumptionSection 2.3 InterfacingSection 2.4 Pull-ups and pull-downs
Section Two
Chapter 3. MicrocontrollersSection 3.1 Describing microcontrollersSection 3.2 Writing a program
Chapter 4. More loops, and more elegant methods to flash an LED Section 4.1 Timer loopsSection 4.2 Controlling embedded processesSection 4.3 Digital electronicsSection 4.4 Intermittent windshield wiper control with Arduino
Chapter 5. Serial CommunicationsSection 5.1 The binary number system and ASCII codeSection 5.2 Simulating artificial intelligenceSection 5.3 Designing a serial communications gameSection 5.4 A recipe quantity calculator for baked goods
Chapter 6. Having fun with programmingSection 6.1 Random teacher jokesSection 6.2 Perfecting random numbersSection 6.3 Poker gameSection 6.4 Multi-dimensional arraysSection 6.5 Dice game
Chapter 7. More game programming with a detailed explanationSection 7.1 Coding the game of Twenty One, first attemptSection 7.2 Coding the game of Twenty One, second attempt
Section Three
Chapter 8. Electronic projectsSection 8.1 Coding a voltmeterSection 8.2 Dimming an LED with pulse width modulationSection 8.3 Controlling an LED using a light sensorSection 8.4 Coding a frequency counterSection 8.5 Pulse generationSection 8.6 Counter with seven-segment display (with driver)Section 8.7 Dice game with seven-segment display(with driver)Section 8.8 Counter with seven-segment display (no driver)Section 8.9 Dice game with seven-segment display (no driver)Section 8.10 Electronic dice game with individual LEDs
Section Four
Chapter 9. More elaborate projectsSection 9.1 Coding a more functional poker gameSection 9.2 Coding a more functional game of Twenty OneSection 9.3 Using the Arduino to transmit Morse Code
Chapter 10. Capstone ProjectsSection 10.1 Building an audio Morse code readerSection 10.2 Building an audio Morse code decoderSection 10.3 Team project one, IR Morse code linkSection 10.4 Team project two, IR control linkSection 10.5 Coding math combination word problems
AppendixA.1 Using and writing librariesA.2 Answers to chapter review questions and projectsA.3 Parts list

314 pages, Paperback

Published June 18, 2018

About the author

Bob Dukish

12 books

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