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O'Reilly精品图书系列:移动应用界面设计

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在成千上万的移动应用中,如何使你的应用脱颖而出,立即吸引住用户,《O'Reilly精品图书系列:移动应用界面设计》提供了非常实用的技巧,可以帮助你设计优秀的移动应用界面。通过阅读《O'Reilly精品图书系列:移动应用界面设计》,你将了解用户界面设计的核心法则,以及一系列移动设备上常见的交互设计模式。《O'Reilly精品图书系列:移动应用界面设计》的两位作者是移动设备领域的设计专家,他们经过多年的研究和实践,总结并提出了76个设计模式,包括页面布局、信息呈现、控制与确认、深层获取、标注与指示符、信息空间、交互控件、声音与振动、传感器等移动界面设计的各个方面。对于每个模式,作者都从设计问题及解决方案的讨论开始,详细讲解各种模式的交互细节、呈现细节、变形处理,还揭示了适用范围和容易出现的问题。精心布局页面,使得信息更易于定位和操作。·巧妙地使用标签与视觉提示。·使用信息控件帮助用户快速获取细节内容。·充分利用手势和其他传感器的优势。·采用特殊方式避免错误和用户输入数据的丢失。·使用户能够轻松完成选择、文本输入和操作控制。·用屏幕、光、触感和声音来传递信息,提升用户满意度。

Paperback

First published January 1, 2011

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Displaying 1 - 5 of 5 reviews
Profile Image for Sean Savage.
43 reviews2 followers
April 22, 2022
A great introduction to the basics of information design and interaction design in the context of mobile devices. It's not about pushing design innovation to the bleeding edge, but it's about the tried-and-true basics which are the underpinnings you need to nail down before you can effectively reach that bleeding edge.

Experienced designers: You won't find any big surprises here, but it's a useful reference book to use when trying to remember a best practice for a specific design question relating to mobile design. For me it will be most useful as something to point clients, stakeholders, business analysts, and especially developers to, in order to save time driving home a point - to more quickly convince them that a design recommendation is based on proven best practices and not just something I dreamt up on a whim.

Non-designers working on mobile projects: This is a good book to have around when you need to know, in a pinch, what's a decent way to handle a basic discrete design decision (for instance: How best to approach pagination on a small screen? Does a particular task call for a simple tap or another gesture? When should you use pulldowns and what pitfalls do you need to avoid on a small screen? Etc.)

The antipatterns sections are particularly helpful – they point out the most common mistakes so you can avoid them.

Profile Image for Ethan.
32 reviews7 followers
March 28, 2012
Good reference book, but not something you want to read cover to cover. Definitely good to read before using any particular mobile design pattern, as you have probably not thought of everything about that pattern. The editors did, tho.

The book will be useful for a few years.
Profile Image for Ietrio.
6,948 reviews24 followers
November 25, 2017
The ego trip of two mediocre computer guys. A whole page of novel like description to tell that a woman might leave the phone ringing during a show. Smart, wordy and completely useless scholasticism. A confirmation is not just "a confirmation", but "When a decision point is reached within a process where the user must confirm an action, or choose between a small number of disparate (and usually exclusive) choices." And, for a book on Mobile Interfaces, the examples start somewhere during the 1930s.

Shot: just examining the apps on your smart phone, what you like on the ones you like and what you dislike in the ones you dislike would help your future interfaces far more than wasting time with this ***.
Profile Image for Jesse Richards.
Author 4 books14 followers
July 8, 2013
Most boring way to learn mobile interface patterns possible. Some parts of the appendix were interesting, but the main bulk of the text just outlines every possible UI pattern in excruciating detail. Would have been better to do a 2-page spread for each pattern, with large visuals and simple Do's and Don't's.
Profile Image for Damien Leri.
54 reviews3 followers
April 8, 2012
The focus seems obscure, as if its audience includes people designing smartphone hardware. And the book misses the more innovative types of mobile interfaces such as the way new ipad apps are using gestures.
Displaying 1 - 5 of 5 reviews