Dashiell Red Clay has spent decades as a soldier, a shadowrunner, a mercenary...above all, a warrior. He's survived Goblinization, the Night of Rage, the passing of Halley's Comet, the Second Matrix Crash, and more skirmishes, gunfights, and battles than almost anyone else alive. He knows more than most that history books are written in blood. It's time for new chapters to be written.
From watching armies gather like storm clouds in Africa to bloodily taking sides in the Aztlan/Amazonian War, from wading into the madness of the Great Dracon Civil War to taking part in a surprise winter invasion against the United Canadian American States itself, Dash faces greater threats than ever before. In the exciting conclusion to his trilogy, Dash must come to grips with the friends he has lost and the home he left behind, and learn to wield the secret, hidden power of his blood—draconic power, and draconic blood—to find the balance between metahuman and monster.
History is written in blood, but it's written by people. And now it’s Dash’s turn, whether he likes it or not.
The Blackbird trilogy is a series of short novels with military, Shadowrun-historical, and Native American Nation themes. Fans of Zimmerman's Kincaid series will enjoy a first-person narrative exploring the history of the Sixth World through the Dash's eyes, as he experiences the world of shadowrunners from a perspective a half-step removed from the shadows...but from the battlefield, not the streets, as paramilitary action spills from one famous conflict to the next, spanning decades in these three action-packed stories.
Russell ("Rusty" when he's not working) got started in writing as a freelancer for wargames like Warmachine, and since then has contributed to dozens of projects including fan-favorite fiction in Shadowrun and writing the international award-winning PC game Satellite Reign.
His most noteworthy work has been for the Shadowrun role-playing game and associated properties, and in more recent years he's become a regular contributor to the universes of BattleTech and Warhammer 40,000, as well.
During his career he's spilled some ink for a wide variety of genres and games, including Vampire 20th Anniversary, Earthdawn, Mutants & Masterminds, Gangs of the Undercity, multiple video games, and more! By working for Shadowrun, BattleTech, and Earthdawn, he's finished the old-school FASA trifecta, and is as such officially unstoppable.
The conclusion slows the pace back down and zeros in his home town mission that was skipped in the last book and Dash leading a NAN unit to take a military base against his Evil Nemesis.
If you enjoyed books 1 and 2 you will love 3. I liked it more than 2, but feel like 1 might still be the best of the series, though not by much.