W przeciwienstwie do Warhammera RPG 1 i 2 edycji to gdyby 6ta edycja bitewniaka została wydana dzisiaj to nadal byłby to ZAJEBISTY system. Mam wrażenie że mniej nacisku kładło się wtedy na duże stwory. Mimo wszystko sama rozgrywka jest wspaniała. Dużo liczenia i kombinowania, statystyk ktore trzeba pamiętać. Setting opisany wspaniale, ilistracje i zdjecia w podręcznikach od Games Workshop to zawsze top. Maksymalna ocena.
WFB always had this problem with "the cult of the new" where the new thing was so powerful wether it was a hero or a monster that everything else paled, rules wise. In one edition Magic was OP in another Heroes then monsters. The infantry never got to shine until 8th.
While I gradually warmed up to this edition of the rules, I still in general found the 5. version rules better in many ways. 7th version is properly better than the 6th, although I can't clearly remember the differences and there were definitely also improvements to the 5th version, but I also found that the game began to diminish from the shift from 5th to 6th with too much focus on making it easier to learn and easier for beginners in order to suit commercial interests in getting to a new audience. Like so many times before, also Warhammer began to abandon their traditional supporters in order to sell to new ones. A shame. Making the game rules easier to learn could have been fine in it self, the rules were extreme difficult to completely master (and still is with this version). But many of the rule changes didn't make it easier to learn, but removed the possibility of using advanced and more difficult tactics compared to the 5th version. This coincided with the different armies becoming more similar. In the 5th version of the game, there were huge gaming differences between the armies. Orcs for example were relatively easy to use and could suit beginner tactics just fine (of course, more experienced orc players could also use more advanced techniques). Elven armies on the other hand normally didn't fair well with beginner tactics, they were often to few. But their special strengths made them very powerful if you used more advanced and difficult tactics. This made the game more open to creativity and different styles than it is now and already became from the beginning of the 6th version. Still one of the absolute best board games at this time though. But that was finally completely ruined by the 8th and current version. Such a pity.