3.5 stars
Those who know me know that I love Warhammer 40,000 with the deep, unexplainable affection you can only feel for something that isn’t very good, but manages to stroke your soul just right. Those who know me also know that I get a little bit obsessive about stuff I like in this way. So in service of this, I’ve been trying to read every single novel and short story anthology set in this universe that received a physical release, in release order (exceptions made for anthologies that don’t have any stories not available elsewhere). With the number that exist and my current rate of getting through them, I’ll probably resemble the God Emperor himself by the time I’m done, but hey, it’s good to have a project, right?
Anyway, Into the Maelstrom is the first proper short story anthology I’ve read during this attempt. There’s a dozen stories in there, so let’s just cover them quickly individually.
“Salvation” (Jonathan Green) - A group of Space Marines from the Ultramarines chapter are dispatched to fight an alien Tyranid swarm on a low-technology world, leading one of them to see a new perspective. I liked the classic storytelling beats of this one, it made it feel comfortable and fun rather than cliche, but it certainly won’t blow your mind, either. 7/10
“Into the Maelstrom” (Chris Pramas) - Two Marines, one from the loyalist Astral Claws and the other a defector from the renegade Red Corsairs, undertake a dangerous mission to the Red Corsairs’ flagship to learn the target of their next attack. This was probably one of the better stories in the bunch, a bit light on character development, of course, it’s a short story, but a nice fun little bit of grimdark-in-space. 8/10
“Emperor’s Grace” (Alex Hammond) - A Commissar of the Imperial Guard and a member of the Catachan Jungle FIghters regiment he commands clash over various situations as they battle the alien Eldar across a jungle planet. This one really failed to grab me. The commissar is (intentionally) unlikable to the point that I was mostly annoyed every time he was on screen and the Catachan guy and the plot weren’t interesting enough to make up for it. 5/10
“The Raven’s Claw” (Jonathan Curran) - The personal telepath to an Imperial governor notices strange holes in his visions and a young man wakes up on his way to a battlefield with no memory of who he is or how he got there. This was another one of the better stories, the mystery intrigued me enough and while the climax was a bit flat, it wasn’t bad enough to make me feel like it wasn’t worth it. 8/10
“Children of the Emperor” (Barrington Bayley) - A guardsman crash-lands on a feral world and discovers strange mutants who nonetheless are loyal to the God Emperor. There were some interesting bones in this one and I liked the central conflict, but all the characters seemed far too knowledgeable about the broader aspects of the setting, to a distracting degree, and the plot relied far too much on fortuitous coincidences. 6/10
“The Black Pearl” (Chris Pramas) - A Marine of the Dark Angels discovers via interrogating one of the traitor Fallen that a priceless artifact of his chapter is located on an Eldar world. This one had a decent little character arc, but failed to grab me overall because I found the protagonist frustratingly dense. 7/10
“Acceptable Losses” (Gav Thorpe) - The new commander of an Imperial Navy bomber squad has to reckon with his men’s belief that their unit is unlucky and disliked by their commanders. I liked the base plot and character development of this one, but the ending didn’t come together super smoothly and Thorpe’s space combat scenes leave a lot to be desired. 7/10
“Tenaebrae” (Mark Brendan) - An Imperial governor watches his world invaded by Chaos and thinks back to how he got there. A great idea conceptually, but Brendan just didn’t do anything interesting with it and I was just kind of left wanting more. 6/10
“Ancient Lances” (Alex Hammond) - A member of the Atelian Rough Riders Guard regiment returns home before retirement, only to find that home is not what he remembered. This one was kind of similar to the Thorpe story, in that there was nothing wrong with it per se, but it didn’t really bring anything new to the table. 7/10
“Hell in a Bottle” (Simon Jowett) - In a distant space station, a failed Space Marine recruit tending an ancient training device finds an opportunity to redeem himself. I liked this one. Saw where it was going almost as soon as the premise was introduced, but it was well-written and had some great descriptions. 8/10
“Unthinking Justice” (Andras Millward) - Brother Levi of the Black Consuls Marine chapter helps an Inquisitor put down an insurrection and finds himself questioning the meaning of loyalty. I liked a lot of the themes and ideas this one brought up, but the execution was so forgettable that I briefly thought I hadn’t read it when I was double-checking the table of contents to write this review. 6/10
“In the Belly of the Beast” (William King) - A group of initiates of the Space Wolves Marine chapter explore a strange ship that seems to be made of living creatures and in the process, confront their own weaknesses. This was definitely the strongest story of the bunch, with good character development for the length and some solid descriptions. 9/10
The first thing that should be noted is that despite being listed as a general 40k collection, this is really a “Space Marines and Imperial Guard” collection. Chaos fans get the title story, I guess, but if you like xenos or any other part of the Imperium, your faction is limited to being background characters and enemies for the protagonists to slaughter. Although I suppose this isn’t inherently a flaw of the book (nor is it unusual for 40k novels), it is something to be aware of as I was hoping for a xenos story or two and was disappointed.
Speaking of xenos, while I fully admit that this is a personal issue and not, perhaps, something that will bother most fans, I was really not a fan of the way the stories that included them used the Eldar as a punching bag. They only appear in two, but both seem to delight in showing them being gruesomely murdered and tortured in a way that is not applied to human enemies or those of other species. While I could mostly ignore it to enjoy the stories as presented, it did grate in the back of my mind and made me have less fun with the book than I could.
Overall, though, this was decent but not memorable. I doubt any of these stories will stick with me, but for a low-stakes way to spend some time in the 40k universe for a few hours, I could certainly have done worse.
Warnings: In addition to the typical Warhammer 40,000 graphic violence, light body horror, religious fanaticism, and xenophobia, there is one or two brief references to sexual assault and a few depictions of alcoholism. “Ancient Lances” features a planet that seems to be based on stereotypes both positive and negative of Mongol people, as well as depicting many of the negative effects of colonialism.