Bruce R. Cordell authored books for Dungeons & Dragons over the course of 4 editions (2nd Edition through 5th Edition D&D). These days, he’s a senior designer for Monte Cook Games, LLC designing Numenera , Gods of the Fall, and The Strange. Also a novel author, his credits include several titles set in the Forgotten Realms. Bruce’s tenth novel, Myth of the Maker, is just out from Angry Robot Books: http://brucecordell.blogspot.com/2017...
Cordell does his best with the assignment, but it's not his fault the assignment is a weak one. Despite some cool individual locations (the planet-sized insect gestating demiplanes is a highlight), the Ethereal Plane doesn't have a cohesive identity or clear vision like the Astral or the Plane of Water, etc., and so it all feels confusing and bitty and like an unrelated jumble of ideas. Some of those ideas are good ones, but more than a hundred pages and I still don't have a great idea of what it looks and feels like to be in the Ethereal, or, more to the point, how to describe it to my players.
Can't quite make one of the more boring and superfluous planes truly compelling, but it manages to squeeze enough of interest out of it to be worth it. Full review: https://refereeingandreflection.wordp...