Jump to ratings and reviews
Rate this book

Vampire: the Masquerade

Chicago by Night

Rate this book
Only At Night Do The Dead Come Out...

No other city so dangerously on the edge of chaos. No other city so desperately overcrowded. No other city so divided. No other city so torn by its conflicts. Chicago's streets are coated with the blood of those who have been destroyed in its ancient war, and soon the flames will raze it yet again.

The plots and schemes of the Immortals of this metropolis will always enmesh the unwary or the foolish. Trust no one - not even yourself.

... Then the Jyhad Doth Rage

This supplement includes:
* Descriptions of most of the Kindred inhabitants of Chicago - 70 powerful characters in all.
* A chapter on the "real" history of Chicago.
* Detailed maps of the city and a complete geography chapter.
* A number of innovative "character interaction" charts used to define the relationships between these immortals.
* Over one hundred encounters, organized by theme, which provide you a means to make the setting come alive for your players.

192 pages, Paperback

First published January 1, 1991

69 people want to read

About the author

Andrew Greenberg

40 books9 followers
Andrew Greenberg, best known for designing computer games and roleplaying games, co-created the “Fading Suns” roleplaying and computer games, recently developed “Rapture d20,” and was the original developer of White Wolf’s “Vampire: The Masquerade.” He has credits on more than 50 White Wolf products and more than 20 HDI books. He has also worked on products with other roleplaying game companies, including “Star Trek Next Generation” and “Deep Space Nine.” His computer game credits include Dracula Unleashed, Star Trek: Starfleet Academy, Emperor of the Fading Suns, Warhammer 40K: Final Liberation, Merchant Prince II, Mall Tycoon, Dungeon Lords, and more. He began teaching game design at the Art Institute of Atlanta in 2006, and serves on the International Game Developers Association Curriculum Committee. He regularly writes for publications as diverse as Prick Magazine and the Matthew Bender legal reference series. Very active with a variety of causes and organizations, in 2006 he co-chaired both the Environmental Design Research Association and Mythic Journeys conventions in Atlanta, and coordinated the Human Forum in Puerto Rico.

Ratings & Reviews

What do you think?
Rate this book

Friends & Following

Create a free account to discover what your friends think of this book!

Community Reviews

5 stars
34 (24%)
4 stars
44 (31%)
3 stars
46 (32%)
2 stars
15 (10%)
1 star
1 (<1%)
Displaying 1 - 2 of 2 reviews
Profile Image for C.T. Phipps.
Author 93 books670 followers
November 16, 2018
I genuinely believe this to be the all time greatest gaming supplement of all time. It's a setting which would go on to influence many other supplements as well as the Vampire: The Masquerade line itself. The book isn't flawless despite my awesome claims about it as the stats are more less useless. Kindred with powerful Obfuscate can't actually it because they don't have a Stealth core. Some characters are nothing but blocks of 5's and so superhuman they could fight a tank division. Still, what the book has more than anything else is personality.

The heart of the book is Prince Lodin, the often imitated and never surpassed archetypal Ventrue Prince. He remains one of the great RPG villains alongside Vecna, Strahd Von Zharovich, and Artemis Entreri. He's a greedy, charismatic, and vicious sociopath who is never so evil that you can't imagine occasionally siding with him to protect the Masquerade or preserve the city's stability. Most of my player characters eventually ended up killing Lodin but it was usually a slow build up that involved many confrontations beforehand.

The book is also filled with many other fascinating and memorable characters. There's Critias, the first gay RPG character I ever encountered who was also a philosopher in Ancient Greece. He's determined to prove he's smarter than anyone else alive and at 2500 years--he probably is. There's the seductive Annabelle who is old enough to do whatever she wants but has no real ambitions other than being the person everyone likes (or else). There's Khalid the Nosferatu who seeks redemption but in contrast to the usual vampire tropes--really really is bad at it (and should probably be killed for the safety of everyone). I fell in love with characters like Maldavis, Erichtho, Anita Wainwright, and Kathy Glen. Not every character is a hit and some NPCs are a bit generic but even those have their place.

Rating: 10/10
1,857 reviews23 followers
November 30, 2022
A by-product of the original Vampire: the Masquerade playtest campaign, and consequently extremely useful in setting the tone for the game. Important for popularising the idea that your own home town as it is today might be just as worthy of making the subject of an RPG campaign as, say, Krynn. Most easily found bundled with The Succubus Club in the first Chicago Chronicles volume. Full review: https://refereeingandreflection.wordp...
Displaying 1 - 2 of 2 reviews

Can't find what you're looking for?

Get help and learn more about the design.