302-The Animator's Survival Kit-Richard Williams-Tool-2001
Barack
2021/01/09
" The Animator's Survival Kit " was first published in the United States in 2001. It mainly contains information related to the history of animation, such as technology, suggestions, and techniques.
Richard Williams was born in Toronto, Ontario, Canada in 1933 and died in 2019. Studied at Northern Secondary School. In 1988, his work " Who Framed Roger Rabbit " won him two Oscars. Representative works: " The Animator's Survival Kit " etc.
Table of Contents
1. Why this book?
2. Drawing in time
3. Time to draw
4. It's all in the timing and the spacing
5. Lesson 1
6. Advancing backward to 1940
7. More on spacing
8. Walks
9. Runs, jumps, and skips
10. Flexibility
" A top United Artists executive who distributed The Yellow Submarine told me, 'This is the Beatles at the height of their popularity and still people stay away from non-Disney animation.' Film executives at that time always said of animation,' If it doesn't have the Disney name on it, no one will go see it.' But the real point is, it wasn't just the Disney name — it was the Disney expertise that captivated the audience and held them for eighty minutes. "
Although the form of animation has undergone tremendous changes in the past half a century. But Disney still belongs to the first echelon of the animation production kingdom without any dispute. This is very shocking. How did Disney do it? For those who are interested in learning animation production, Disney is an object worth studying. Of course, there are other leaders in animation production, such as Japan's manga and the animation industry is also extremely developed. I was thinking, can I see China form a strong animation industry in my lifetime?
" When I was ten years old I bought a paperback book, How to Make Animated Cartoons, by Nat Falk, published in 1940. It's now long out of print, but I used it as a handy reference guide for 1940s Hollywood cartoon styles when I designed the characters and directed the animation for Who Framed Roger Rabbit. ”
Childhood experiences and hobbies, even after a person reaches adulthood, still have a great influence on him. We may know best what we want when we are young. At that time, we were not disturbed by various external factors, nor would we be troubled by sunk costs.
Unfortunately, because of the subjective and objective reasons, most people will eventually choose to embark on one of their own expectations different of life path. Even so, a child's desire may still have them work. In the future, this seed buried in the heart will still play a role, affecting a person's choice many years later.
“ Animation is just doing a lot of simple things-one at a time! A lot of really simple things strung together doing one part at a time in a sensible order. ”
"Laozi," wrote, "The difficult things in the world must be done easily; the great things in the world must be done in detail. " No matter how grand the ultimate goal is, every action can actually be achieved when it is dismantled. But in order to achieve the ultimate goal, a protracted battle must be fought, and wisdom and perseverance are needed in this process.
Wisdom is needed because we know how to dismantle and what specific steps to take. Need perseverance, because to these repeated, many, even some steps to carry out that boring, very test of patience.
" So I wrote to Milt saying that I thought The Jungle Book was the absolute high point of pure animation performance and that I didn't think it would ever be possible for anyone outside the Disney experience to reach that pinnacle. It turned out Milt said it was the best letter they ever had — and even better, that he knew my work a bit and wanted to meet me. ”
I can imagine how excited the author was when he was invited. The opponent is the leader of the animation industry, and I am just an ordinary animator who is still struggling and trying to find his own way. There is still a long way to go before me. At this time, the other party is willing to meet me and make some exchanges, which gives me great encouragement.
This kind of meeting certainly has elements of luck, but you must also have a certain degree of strength, and your own works are somewhat desirable in the eyes of the other party, in order to win such opportunities. I admit that there is luck in the turning point of changing fate, and even a lot of luck, but if you don't have your own strength to pave the way, even if such an opportunity occurs, you can't catch it.
“ I became a repository for various strands of animation lore and I've taken all this stuff and given it my own twist. The goal here is to master the mechanics in order to do new things. Get the mechanics into your bloodstream so they just become second nature and you don't have to think about them and can concentrate on giving the performance. ”
In any advanced skill, the foundation is extremely important. The basic skills of the masters must be extremely solid, and only in this way can they be able to use them freely. "The Analects of Confucius," says, "Do what one wants and not overstep the rules. " This is not a natural ability, but because he was in the early days, has put these rules and laws drills became his instinctive part instinct. If we want to be pioneering ourselves, we must first practice the precious rules and rules summarized by our predecessors countless times before we can finally bring forth the new.
" Therefore, if we know and understand all the basics — then we've got the tools to create. Only then we can give the performance! "
To learn anything well, you need a deliberate process of repeated training. Only train these very basic things repeatedly until they form muscle memory. In this way, when I create in the future, I can get these tools at my fingertips.
“ In 1824 Peter Mark Roget discovered (or rediscovered, since it was known in classical times) the vital principle,' the persistence of vision'. This principle rests on the fact that our eyes temporarily retain the image of anything they've just seen. If this wasn't so, we would never get the illusion of an unbroken connection in a series of images, and neither movies nor animation would be possible. Many people don't realize that movies don't actually move and that they are still images that appear to move when they are projected in a series. ”
"Persistence of vision" phenomenon, probably by humans realized that their predecessors could not do early in life were like a Roget -like system to summarize and applications. There are some phenomena in life that may be easy to find, but how to apply these principles to life is actually not so obvious.
“ Then in 1914, McCay drew Gertie the Dinosaur, and McCay himself performed live' in front of the projected animation, holding an apple in front of Gertie and inviting her to eat. Gertie lowered her long neck and swallowed the fruit — astounding the audience. This was the first personality' animation — the beginnings of cartoon individuality. It was so lifelike that the audience could identify with Gertie. It was a sensation. ”
One hundred years have passed, and the level of animation that humans can produce to interact with real people is far beyond this work 100 years ago. Now it is easy for people to make an animation with more mature technology and richer stories, but the significance of the lesson is far inferior to this short film. Because it is both intellectually or technically pioneering nature, people always remember only those pioneering work.
“ Cohl's work prefigures the later animation dictum,' Don't do what a camera can do — do what a camera can't do!' ”
I think the important difference between this animation and live-action movies is that the content that animation can express is freer from the limitations of real life. In the scene live-action movie can not be photographed in the animated film was able to vividly to show it, animators should try to take advantage of this capability.
“ Then he followed it one year later with Three Little Pigs. This had a major impact because of its fully developed personality' animation — clearly defined and believable separate personalities acting so convincingly that the audience could identify with and root for them. Another first. "
People may not use computers or mobile phones made 10 years ago, but we can still appreciate the works of art created 100 years ago. Today, animation has undoubtedly become one of the expressions of art. Even in 100 after years or more away, I believe, the future of people see these works, the hearts will still produce their predecessors had all amazed and moved. This is probably the charm that spans time and space that art possesses.
“ The Felix cartoons led straight to the arrival of Walt Disney, and in 1928, Mickey Mouse took off with his appearance in Steamboat Willie ~ the first cartoon with synchronized sound. ”
Disney started from the first Mickey Mouse animation and has gone all the way to today. In the past 100 years, its influence in the world has grown. Although Walt Disney has been dead for many years, as long as there are people in this world who remember his works and appreciate his animations, he will not be forgotten. In this sense, he has not actually died. Although his body is gone, his spirit is still alive in the works he has created.
" The tremendous financial and critical success of Snow White and the Seven Dwarfs became the foundation of Disney's output and gave birth to the Golden Age' of animation: Pinocchio, Dumbo, Bambi and Fantasia, as well as the Silly Symphonies and Donald Duck and Mickey Mouse shorts. "
Each company has its own famous works. The first fame work of a great company is often not necessarily the best fame work, because he has the ability to continuously breakthrough himself. But this work was probably the most memorable works. Because if there is no success for this work, then there may be no subsequent development.
" Astonishingly, only four years after that, Disney released Snow White and the Seven Dwarfs, the world's first fully-animated feature-length film, raising cartoon drawings to the level of art and holding the audience spellbound for eighty-three minutes. A truly staggering feat accomplished in an incredibly short space of time. (It's said that many of the artists booked themselves in advance into the hospital to recover from the effort of completing the film.) ”
In the history of modern animation, Disney has created too many firsts. It may be difficult for us to imagine, if there is no Disney company in this world, what kind of state will the animation industry be in today? The history of mankind has been the emergence of many companies, some companies, no matter how long they can exist, in the history of mankind all will leave their names.
“ Emery Hawkins said to me,' The only limitation in animation is the person doing it. Otherwise, there is no limit to what you can do. And why shouldn't you do it?' ”
The animation is essential to show a story. Technology is of course important, but it is important also to animation imagination. A man full of imagination, perhaps not necessarily have superb animation techniques, but he can be a simple way to express his ideas to the case, also brought the audience to enjoy the beauty. And if the superb storytelling skills, and the tyranny of combining industrial level, it complements each other.
" This section is really for classical animators. However, I haven't been surprised to find that most of the leading computer animators draw rather well, so it may be interesting to them too. It certainly helps enormously to be able to put down your ideas-even in stick figures. For a classical animator, it is crucial. ”
A computer is only a tool, I think, love animation probably would like to write their own painting, this desire can be very strong in childhood, but over time, gradually faded out. The animation industry in the past was built on the basis of hand drawing. The animator must draw one by one. But now, with the development of the industrial arts, the animation division may only responsible only for computers in operation, while not personally drawing. However, if you have a certain art background, even if you don't need to draw pictures of yourself, you only need to use computer software, I think it is very helpful.
“ When you're doing life drawing, you're all alone. One of the main reasons animators — once they become animators ~ don't like to spend their evenings and spare time life drawing is because it's not a collaborative operation. ”
When I was a child, I liked art very much, but sometimes I feel that learning art is not as good as learning instruments and other skills. Because it takes a long time to draw a picture, and there is not too strong performance nature, only one picture can be displayed in the end. It would be better to learn some musical instruments, with stronger performance and more occasions to use this skill. However, in life, after all, there is no way to decide what you can be attracted to. Since you like, then it would have to endure the inconvenience him and think of ways to play the benefit of such skills.
“ After my trip, I went straight to art school and received the second piece of advice, from a great teacher and superb draftsman, Eric Freifeld, then teaching at the Ontario College of Art. He looked at my life drawings and said, 'Well, here's a clever little fellow who's never seen anything.' I said,' What should I do?' He said, 'Go to the library and look at Albrecht Durer for two years.' I did. And not surprisingly my interest in animation vanished for years. ”
Although comics are fictitious, they come from life. I think this is probably one of the reasons why animators also have high requirements for basic skills in art. Now the art level of animators may be lower, but the computer level may be higher.
“ It was there that I received my first piece of great advice. Richard Kelsey (Disney story artist and designer/illustrator) said, 'First of all, kid, learn to draw. You can always do the animation stuff later.' ”
For animators in that era, the basic skill was to learn how to draw. With the widespread use of computers today, the importance of drawing skills must have been greatly reduced, but I think it is still very helpful. It takes a lot of time and energy to combine these two seemingly different skills.
“ The third piece of drawing advice came many years later — I was fifty – when I was pretty, and it came from a much younger man. My talent is primarily accomplished linear', which makes cartooning easy.