I was very pleased with this book's introduction of developing games with ActionScript in Flash. I previously had experience developing animations (interactive and otherwise) in Flash, and had experience programming in Java, so it was not a stretch to learn. Nonetheless, the author did a good job with it. The lessons were progressive in their complexity on how to develop a top-down game.
As the "Foundation" portion of the title indicates, this book is mostly for the beginner. The book explains a range of different tools for game development. While they can take the reader a long way into game creation, it would take a great deal of work to make the jump from the 2-dimensional design explained in the book, to 3-dimensional design. Additionally concerning the title, I think that it may come as a surprise to some that this book deals wholely with Actionscript, with next to no use of Tweens or the timeline to complete projects.