Wormwood™ is the first of many dimension books to be presented by Palladium. A decadent, violent and deadly world ruled by demonic creatures and evil clergy who control powerful kingdoms of monsters and enslave humans. Inhuman destroyers who command the crawling towers and life force cauldrons to do their bidding. One of countless alien worlds linked to Rifts Earth by the many dimensional gateways of the ley lines.
Kevin Siembieda (born April 2, 1956) is an American artist, writer, designer, and publisher of role-playing games, as well as being the founder and president of Palladium Books.
Palladium Books, founded in southeast Michigan, claims to be the first to implement a role-playing system intended to work for all genres and to introduce the perfect-bound trade paperback format to the RPG industry.
Some of the role-playing games Siembieda helped produce include Teenage Mutant Ninja Turtles & Other Strangeness (1985), Robotech RPG (1986), After The Bomb (1986), and Rifts (1990).
Siembieda is also an artist, best known for occasionally illustrating Palladium Books' products. In 1978, he started the now-defunct Megaton Publications in Detroit, publishing a digest style title called A+ Plus and several other titles. He also contributed art and cartography to several early Judges Guild products (for both their Traveller and Dungeons & Dragons lines).
Wormwood is the first dimensional sourcebook for the Rifts RPG. It's an alternate earth setting that kinda reminds me of Mad Max meets Evil Dead/Army of Darkness. Wormwood is a sentient world that provides basic survival necessities for its human inhabitants (which specialized occupations have learned to summon by manipulating the world's energy and make-up). The world is locked in an epic good versus evil conflict with the human inhabitants fighting against demonic outsiders (both sides have their share of other-dimensional outsiders helping their side). I had a brief foray into the Wormworld setting during my Rifts playing days. I played an Apok character (I really loved the fall from good redemption mission take of this character archetype).
Even though the Palladium role-playing system is not the one I use in my games the source books are fantastic. Tons of great ideas and characters are scattered throughout the books. Very recommended for any gamer.