Jock is one of the best artists working in comics today. My introduction was upon reading his Vertigo work from Faker to The Losers, and then eventually his collaborations with Scott Snyder where he illustrated Batman: The Black Mirror and Wytches. Especially when it comes to the Dark Knight, Jock has proven himself to be one of the best artists on that character, so anytime he gets to do anything Batman-related, it might as well be an event.
Haven’t written anything since his days in 2000 AD, Jock was given his own Batman comic to draw, colour and write. This was something I was trepidatious about, considering the danger of artists having 100% control over the creation of a comic, a key example would be early 90s Image comics, where the art may be eye-popping, the writing has often been uninspired.
So what is Batman: One Dark Knight about? From high above the sweltering summer streets of Gotham, Batman would escort the GCPD as the dangerous metahuman super-villain known as E.M.P. was transferred from Arkham Asylum to his permanent home at Blackgate Prison in Gotham Harbor. However, when rival gangs battling out what to do with the metahuman, his electrical powers go out of control, causing a city-wide blackout.
It takes the whole first issue for that set-up of the blackout to happen, so initially you are reading a Batman story you have seen many times, which is our hero escorting a villain (albeit a new creation for this book) with help from the police, at least from Commissioner Gordon. However, once the lights go out, that’s when the book kicks into gear, with Batman, not having many resources, having to physically carry E.M.P. and escort him to the prison with a few obstacles along the way.
While there is a plot going on, in terms of how E.M.P.’s past crimes influencing the current situation involving street violence, vengeance and the occasional superpowers, One Dark Knight is at its best when it just embraces its action-filled premise that evokes John Carpenter’s films such as Escape from New York. As a DC Black Label title, sure you have characters dropping F-bombs, but it is really an excuse for Jock to go unhinged with his art, which is some of his best work to date, with a greater use of double-page spreads, as well as Batman’s extravagant case having a mind of its own.
Jock’s art is never slick and polished, but rougher and messier than conventional standards, which always work when it comes to darker stories and certainly when it comes to the streets of Gotham, there is a constant grittiness to that world, with an over-emphasis of shadows given the context of the story. The action is gnarly with a classic black-and-blue Batman being a brawler when it comes to the fights, especially his confrontation with Killer Croc where blood spurts out and our hero just looking battered and yet still manages to get up.
While the writing doesn’t reach the emotion or even horror of Scott Snyder when he was writing Batman, Jock gets just the character and celebrates him in his own way through his always-great art and simple action-filled premise.