A hero s work is never done. Fresh from their victory at Murdoch s Cove, the party is called upon to seek a cure for a devastating plague. Their search takes them deep into the bleak nation of Aramyst. Once a land of magical wonders, the Darkfall has twisted this land into a ruined shadow of itself. But amid the ashes of this scorched land, two embers of hope Refuge and Mossburg. To find what they seek, the party must make new allies, unravel an ancient riddle, and defeat an unstoppable army. Will they become the Ruined Kingdom s saviors or will they hasten its destruction?
"I'm a writer, kind of impulsive but shy. Loyal to my friends, tend to take things personally more than I should. Very stubborn, but will listen to reason when I give it a chance. Don't talk much but difficult to shut up when I start. Easily distracted by shiny objects and bright colors. There isn't really much of a point to this page. Not the biggest fan of Myspace in general, except when I want to see hideously ugly websites for the unintended comedy value - it's got a lot of those. At this point it'd just be more effort to take it down than to leave it out there. It's not doing any harm, and sometimes a friend says hi. That can be a good thing. I do check my messages and whatnot but don't expect a lot of updates. You have permission to be heartbroken" - Rich Wulf