There is a place that is not a place, a state of existence outside of normal experience. It is the nexus of conscious and subconscious, the merging of instinct and thought. In this hyper-reality, real and unreal are one and the same. The Silhouette Rouge beckons. Cipher The silhouette rouge masquerades as a mansion without entrance or exit. In truth, it is something else. The Silhouette Rouge exists to initiate the base into the sublime.
Monica Valentinelli is a writer, editor, and game developer who lurks in the dark. She writes both original and media tie-in fiction and works on games and comics, too. To date, she has over seven dozen creative credits with more on the way.
Monica is best known for her work related to the Firefly TV show by Joss Whedon. She was the lead writer and developer for the award-winning line of Firefly RPG books, and also wrote the Firefly: The Gorramn Shiniest Language Guide and Dictionary in the ‘Verse which was released from Titan Publishing in April 2016.
Published stories and games include “Tomorrow’s Precious Lambs” for Extreme Zombies, “The Dig” for the Lovecraft Zine, Dread Names, Red List for Vampire: the Masquerade, and Unknown Armies Third Edition. Monica also completed a successful Kickstarter campaign for a co-edited anthology titled Upside Down: Inverted Tropes in Storytelling from Apex Book Company which will be released in December 2016. Her debut comic "Last /Man/ Zombie Standing" was published in 2013 as part of the Unfashioned Creatures: A Frankenstein Anthology from Red Stylo Media.
You can discover more of the author’s creative works through her website. Her books, comics, and games are available on Amazon.com, DriveThruFiction.com, DriveThruRPG.com, Barnesandnoble.com, and wherever books are sold.
One of my favorite RPG rule books to read though, Noumenon is a fascinating world and game system. The setting is intentionally bare to allow for DMs to make the game’s mysteries their own. I don’t know if I’d actually want to play the darn thing, but it’s nice to pick up off the shelf every couple of years and read through.
intriguing as a concept and a setting, but to call this a complete rpg would be too generous. there's not enough structure for it to be more than a walking screensaver simulator for the PCs unless the GM writes her own rpg, creating the 9 enigmas etc.