When the Great Spirit Mata Nui is cast out of his body, his spirit drifts through space and is stranded on a distant planet, where he aids the local Agori against their adversaries, the Rock Tribe, while trying to find a way home.
Greg Farshtey is the author of the popular BIONICLE chapter books and Level 3 readers, as well as the long-running BIONICLE comic book series. His day job is Editor-in-Chief and head writer for the LEGO Club Magazine and the LEGO BrickMaster Magazine.
Greg has been writing since fourth grade. After earning a degree in Communications from the State University of New York at Geneseo, he worked as a reporter, sports editor, game designer and editor, and copywriter before joining LEGO Company in 2000. Before becoming involved with BIONICLE, he wrote game material for such diverse properties as Star Wars, Indiana Jones, and Tales From the Crypt.
Greg is the author of more than 30 novels and guidebooks, as well as the author or co-author of more than 35 game sourcebooks and adventures.
It’s okay. Once more, Greg wages a battle against the screenwriters of the movie through his use of the subtext for the characters. They think how they should but don’t always say what is in character. That said, there really isn’t much saving the plot. Things happen because Mata Nui needs to fight Tuma at the end. It doesn’t really fit the grit of Bara Magna we got in the comics or Raid on Vulcanus. Oh well. I at least have fond memories of this movie since it came out on my birthday.
In The Legend Reborn, the main characters are the Glatorian (good guy warriors), Skrall, and Bone Hunters (bad guy warriors). They all live on Bara Magna, which is another world. Literally. It all started when the Skrall were driven out of the mountains by mysterious shape-shifters into the desert, where they found the Glatorian and Agori (a-gor-ee) (workers) villages.
I liked this book because it was an exciting adventure.