Cold Sleep - Luke Hindmarsh
I received a free advance review copy of this book from BookSirens. This has not affected my review, and the opinions below are my own. Many thanks to BookSirens and the publisher for the copy.
Cold sleep is an interesting science-fiction/cyberpunk/horror/zombie story set aboard the Charon, a ship transporting colonists through the depths of space. The main character, Kara Rozanski, is an ambitious young navigator who desperately wishes to become captain of a ship of her own. As part of her plan to make her fortune, Kara and Zed, her sometime boyfriend/accomplice, awaken themselves from cryosleep during the journey, planning to steal a valuable item from another passenger while everyone else is still frozen.
The theft goes easily enough, but before the thieves can return to their sleeping tubes, they stumble across a smashed-open tube and the remains of its occupant. They quickly realise that someone or something is at large on the ship, and soon all hell breaks loose.
The good
Hindmarsh does a great job of building his universe throughout the book. There is a definite sense of a world beyond the novel, full of corporate interests that have scant regard for human life. In Hindmarsh's world, the technology that was supposed to serve humanity has, in many ways, supplanted it. Kara, for example, talks about how she was trained and genetically manipulated to be a navigator - capable of processing superhuman amounts of calculations - and how human navigators are sent on long voyages where it would be too risky and expensive to send an AI. The colonists that the Charon is transporting are never seen as anything more than cargo, with a certain amount of 'spoilage' to be expected. Hindmarsh's is a bleak universe, and this also comes across in the violence and gore of some of Kara's encounters, which pull few punches.
The sense of the endless universe outside the ship's walls lends an effective claustrophobia to the novel's actions, which never stray much beyond the ship. The reader feels locked in along with Kara and the things she has to face. This is particularly true of the suspenseful opening of the book, where Kara and Zed are alone with the killer somewhere in the ship - I wish this had been extended: after this, the book falls into a more standard action-horror pattern.
The bad
Ever since Blade Runner and Neuromancer the inclusion of foreign words, most notably Japanese and Chinese, seems to be almost compulsory in sci-fi/cyberpunk settings. Cold Sleep doesn't buck the trend: right from the outset, Kara and Zed drop Chinese words into their dialogue, and the rest of the crew follow suit, with a Japanese doctor and other crew members from different parts of the world. I understand that this is supposed to convey how the world has moved beyond nation states, but it comes across as a bit of an overused trope and borders on exoticism. The word choices are also strange - why does a Japanese doctor speak perfect English except when he says 'yes'?
My most pressing difficulty with Cold Sleep is that Kara, the main character, is hard to like. The ship's captain sums up Kara's character - 'you really would do anything to get ahead in this life, wouldn't you?' This isn't necessarily a bad character trait for a protagonist - there have been many 'loveable rogues' in fiction - but Kara has such a callous disregard for anyone but herself (and is happy to allow others to die to save her own skin) that it's very hard to warm to her. Although she arguably redeems herself by the end of the novel, I found it hard to sympathise with her. As the story is told in the first person from Kara's point of view, the reader is privy to everything that goes on in her head, and that's often not a nice place to be - I wonder if she may have worked better as a character in the third person.
The narrative point of view brings me to my second major issue. The novel is written in the first person and in the present tense. Instead of saying, for example, 'I walked down the corridor and opened the door', the novel would say something like 'walking down the corridor, I open the door'. This isn't a stylistic choice I particularly enjoy, but I can live with it. My main issue comes with the amount of times that Kara slips into what I came to think of as 'expository daydreaming'. For example, Kara will see something that reminds her of the time when she and Zed were together in their apartment and etc., etc. As the story is told in the present tense, this slams the breaks on the narrative and reads as though Kara is standing there staring into space for ten minutes. As these flashbacks often happened in the middle of action scenes, it gave the impression that Kara had zoned out in the middle of it all while a pitched battle was raging around her. This happened often enough to become quite distracting and ruin the immersion and pacing.
The ugly
There were a number of typos and grammatical errors in the copy I received. Although none of them were impossible to decipher, they were numerous and obvious enough that they really shouldn't have slipped through proofreading.
Conclusion
Overall, I would recommend Cold Sleep to anyone wanting a fix of violent sci-if horror with a twist of cleverness. I enjoyed the world that Hindmarsh has created, and it would be interesting to see him set other projects there in the future.