Jump to ratings and reviews
Rate this book

High-Performance C Graphics Programming for Windows

Rate this book
Demonstrates basic techniques in animation, modeling and rendering, shading, visualization, disk input/output, clipboard graphics, image scanning, and printing. Packed with ready-to-use program code, the book shows readers how to exploit the power and versatility of Windows' built-in Graphics Device Interface (GDI), and many other Windows assets. Demonstrates basic techniques in animation, modeling and rendering, shading, visualization, disk input/output, clipboard graphics, image scanning, and printing. Packed with ready-to-use program code, the book shows readers how to exploit the power and versatility of Windows' built-in Graphics Device Interface (GDI), and many other Windows assets.

487 pages, Paperback

First published January 1, 1992

2 people want to read

About the author

Lee Adams

117 books13 followers

Ratings & Reviews

What do you think?
Rate this book

Friends & Following

Create a free account to discover what your friends think of this book!

Community Reviews

5 stars
1 (33%)
4 stars
1 (33%)
3 stars
1 (33%)
2 stars
0 (0%)
1 star
0 (0%)
No one has reviewed this book yet.

Can't find what you're looking for?

Get help and learn more about the design.