Title: The other side
Author: Istvan Banyai
Genre: picture book, wordless book
Theme(s): imagination
Opening line/sentence: N/A
Brief Book Summary: This is a wordless book. Each two picture shows a mini story in a very short time frame. On the first page is the one side of this story, and on the other side is the other side of this story, or the other way of looking at the picture.
Professional Recommendation/Review #1:
Publishers weekly
Like a Möbius strip, each page in this revelatory, nearly wordless book offers intimate perspectives on the same scene. In one of the simplest vignettes, the word "loop" flips into "pool," and in another, a circular spotlight shape highlights a tiny red triangle in the center of a page, while "the other side" pictures a yellow chick pecking through the paper. The initial pages encourage readers to seek a narrative, as in REM , Banyai's riff on dreaming, or Zoom , whose "plot" involved infinitely expanding views on the world. At first, six diagrams demonstrate how to fold a paper airplane, an indoor view follows the plane out of an apartment window and an outdoor view shows a boy at an adjacent window, releasing a flurry of origami planes. The very next page pictures a jet flying over a city, and "the other side" pictures its seated, bored passengers. Yet as the book proceeds, the images' connections grow more tenuous until unity is provided by only a few recurrent objects (a penguin, a spotted dog) and Banyai's hip style: graphite sketches enhanced with crisp digital colors such as stop-sign red, pale pink and hazard yellow. This volume's puzzles are not as densely intertwined as those in Banyai's previous work, but the author contrives yet another transformative page-turner. Ages 4-up. (Oct.)
Professional Recommendation/Review #2:
From School Library Journal
Grade 3-6–There's nothing mundane or predictable about Banyai's wordless picture book. As in Zoom and Re-Zoom (both Viking, 1995), the illustrator takes his audience on a visual journey that begins with a nearly blank page that, when turned, reveals instructions for folding a paper airplane. On the next page, a girl in her high-rise apartment practices her cello and a paper airplane can be seen outside her window. Readers flip the page to see the girl's building from the outside looking in. Paper airplanes are everywhere, thanks to a young neighbor one floor up who has been practicing his folding skills. Each pair of pages, front and back, presents inside and outside views, and although the scenes are not obviously linked to a larger plotline, they are connected through reoccurring images, colors, and themes. This is a challenging book, one that allows for creative speculation. The graphite-rendered artwork is quirky as well as infinitely interesting. Not everyone will get the sly humor, or be prepared to indulge in a book that demands such work. However, those who give it a try will be drawn into a thought-provoking, whimsical world. It's a book that begs to be talked about, and teachers will find it a useful tool for discussions about point-of-view and perspective.–Carol L. MacKay, Camrose Public Library, Alberta, Canada
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Response to Two Professional Reviews: I agree with the first review that the use of color in this book was very eye-catching. The majority of the pictures were in the form of sketching, but the use of crisp digital color gives lives to those pictures and made it more powerful. I agree with the second review that it is nothing mundane but totally an exciting and innovative book.
Evaluation of Literary Elements: The pictures are mostly black and white and grey, but the important elements such as the main character in this book are colored in pink or red. Children will be reminded of the connections of two pictures by the outstanding color of these important elements. Illustrations are somehow compclicated
Consideration of Instructional Application: It can be used to do a treasure hunt game in the classroom. Students will find out the connections between two pictures, and the story line in the book. Or it can be used to do an imagination game. Ask students to imagine what will happen in the next picture after they see the first one.