Dance 'Til Sunrise What are you willing to do to make it through tonight? What about tomorrow night? And after the deeds are done and your belly's full of blood, how are you going to live with yourself? The Danse Macabre asks those questions in new ways, and provides new tools to answer them in your own chronicle. So let's get some razors, and open up some old wounds… The definitive companion to The Requiem™ o New disciplines tied into kindred Traditions. o Atrocity and rules for replacing Humanity with mystical or personal consequences. o Exciting new rules for social and mental combat, and the role of vampiric powers therein. o Rules and information for play at multiple tiers, from a street-level coterie to a global conspiracy. o New covenants, from the sinister Foundation to the renegade Brides of Dracula.
This provided some overdue brain candy. A collection of hacks and optional systems, many of the ideas in Danse Macabre were quite interesting and I wouldn't mind seeing how they'd work in play, particularly the Social Combat system and the take on the Covenants as global conspiracies rather than city-state level political/academic/religious orders. A few of the other ideas, such as a couple of the new Covenants, were so-so. I also particularly liked the "f*ck off" attitude that came across in a lot of the prose, which made it obvious that the various developers, while having loved doing the whole Requiem line, were glad to be wrapping it up. I'm glad to have gotten my hands on a copy, as it's likely to disappear from circulation rather quickly.