Providing insight into the famed Cthulhu mythos of H. P. Lovecraft as well as the countless mythical threats that creep among Earth’s population, this comprehensive handbook explores the transdimensional beings, subterranean creatures, and fantastical beasts that lurk in the corners of time. From encounters with Barnabas Marsh and Wilbur Whateley to dangerous seaside communities, this witty exploration covers the multitude of imaginary dangers, escape options, and chances of survival when confronting these horrors. Shoggoths, Nightgaunts, ghouls, and Cthulhu all have ventured into popular culture in the form of cuddly toys, but as this entertaining overview proves, these monsters are not so warm and fuzzy when met face-to-face, face-to-muzzle, or face-to-tentacles. Authoritative and hilarious, this “survival guide” sheds light on the mysterious and often unimaginable world of Cthulhu.
Essentially "Mythos for Dummies", this book provides a quick rundown on people, places, and (mostly) things in HP Lovecraft's universe, combined with brief synopses of many of his better-known stories. The author touches on other writers' contributions to the genre (Howard, Smith, Chambers), but the focus is 95% HPL. As you may guess, this book contains many humorous (more or less) asides and some practical advice to those who might encounter the subjects of Lovecraft's stories. While this book does a good job of educating the reader about the Mythos (and fairly thoroughly so for 256 pages), when it comes to humor and practical advice, this is no Zombie Survival Guide and the author is no Max Brooks. Most of the humor is pretty... well... basic or worse (jokes about HPL's British spelling do not get funnier with multiple repetitions) and most of the advice boils down to "for god's sake don't read/stare at/touch it" and "bring a friend that you can sacrifice to let yourself escape (Neither is terrible advice but I was hoping for more). Finally, it seems that the author cannot decide if she wants to treat the Mythos as real or as literature, and, as a result, goes back and forth throughout the book. 2.5 stars (a pretty solid guide to HPL's writing but weak in the humor department).
Como guía resumen de la obra de Lovecraft, H. P., sus personajes y los temas que trata está bien. Creo que los lectores que no conozcan o hayan leído al autor de Providence y pretendan hacerlo, no deberían empezar por aquí. Contiene muchos spoilers de sus obras.
Para los lectores que ya conozcan la obra, está bien a modo de repaso y recordatorio si hace tiempo que lo leíste. Pero el tono jocoso y los recuadros en plan coña que hay durante todo el libro en plan "Consejos para no ser devorado por un ser de los Mitos..." se me han hecho bastante pesados y repetitivos.
Es un complemento ideal a la lectura de Lovecraft. La Antologia, que ya reseñé por aquí hace unos meses, pues en la obra de Teodoro Gómez hay muchos más elementos para conocer la biografía de Lovecraft y sus colaboradores. Pero ambas obras creo que solo son recomendables para los muy fans de los Mitos de Cthulhu.
An entertainig guide to surviving encounters with enteties from Lovecraft's Cthulu mythos. Largely seems to involve having a friend who you can shove in front of you to take any damage be it mental or physical.
Lo compré de segunda mano y, sencillamente, no es lo que me esperaba.
Yo esperaba algo al estilo Guía de supervivencia contra zombis, de Max Brooks. Es decir, una guía seria en la que se jugase con la idea de que los mitos de Cthulhu son reales y que sus criaturas verdaderamente suponen una amenaza para la humanidad.
En lugar de eso, el libro es, básicamente, un resumen humorístico de los relatos de Lovecraft. Los relatos están clasificados según la ubicación en la que sus tramas estuvieron ambientadas (Arkham, Insmouth, Dunwich...) o según la clase de criaturas que aparecían en ellos, y son resumidos por la autora con constantes toques cómicos.
En cada capítulo del libro hay consejos sobre cómo sobrevivir frente a tal o cual criatura o en determinada situación, pero casi siempre son consejos chorras tipo:
"Canta una canción, no es que se sepa que a los shoggoths les guste la música. Pero uno nunca sabe. Igual una nana los duerme."
Aparte de eso, donde más se puede apreciar el concepto de guía de supervivencia en el libro es en sus dos últimos capítulos. El penúltimo recoge una serie de consejos sobre cómo enfrentar el fin del mundo causado por la llegada predestinada de Cthulhu o de otras deidades primigenias, mientras que el último capítulo constituye una guía de referencia rápida en la que aparecen listados los principales dioses y criaturas lovecraftnianas, cada una con el rango de amenaza que suponen para la humanidad y con algún consejo para sobrevivir ante ellas. En cualquier caso, estos dos últimos capítulos no están exentos del humor chorra del resto del libro.
Los capítulos del libro, por cierto, vienen acompañados por ilustraciones, algunas de las cuales sí que me han gustado. En especial, destaco una ilustración de Cthulhu que me ha parecido de las mejores y más fieles a la descripción que se nos da de él en La llamada de Cthulhu. Esta ilustración aparece en el penúltimo capítulo, que es el que da nombre al libro: Conociendo a Cthulhu.
En conclusión, aunque no es lo que yo había esperado en el momento en el que lo compré, este libro es un divertido compendio de resúmenes de los relatos de Lovecraft, e imagino que a muchos fans del universo lovecraftniano les parecerá, por lo menos, entretenido.
He de reconocer, simple y llanamente, que no he terminado de conectar con el concepto de este libro. La idea parece revisitar en clave humorística los hitos principales de los Mitos de Cthulhu con la excusa de una guía de supervivencia. En mi caso, le he visto dos problemas básicos. El primero es más bien anecdótico: no es realmente una guía de nada. Hubiera podido llevarse el concepto más lejos, para darle una coherencia y profundidad (por humorística que sea) que le brindara un empaque más considerable. He leído obras cómicas sobre los Mitos que lo conseguían. El segundo me parece de más peso: no veo muy bien a qué tipo de lector está dirigido. Las coñas con los Mitos de Cthulhu y el cachondeo subyacente con algunos elementos de las tramas de Lovecraft y sus acólitos son correctos, pero más bien previsibles y no van mucho más allá, con lo que a mí, que conozco bastante bien el escenario y las obras originales, me han sacado poco más que una sonrisa. Para los lectores que no conocen este universo, por el contrario, el libro se ha de convertir en un destripe sistemático de las tramas y los personajes que puede robar el placer de una lectura posterior de los relatos y novelas originales. Esto no quita para que esté bien escrito, resulte bastante entretenido (aunque reiterativo con demasiada frecuencia, quizás como recurso humorístico), la edición de Nosolorol esté muy cuidada o el repaso a los Mitos sea bastante amplio (lo que le da cierto valor). Quizás es que su objetivo sea simplemente servir de regalo o gadget.
This is the perfect handbook for those novices who find themselves pulled into a mysterious cult, trapped in the seaside town of Innsmouth, or notice a large, cephalopodic, madness inducing creature rising from the waves. Gray covers all of the works of Lovecraft, the major characters and beings of the mythos, and some of the additional material from other writers. She discusses the plots in an amusing way. Additional information, most hints on how to survive in various situations, is provided in additional text.
If you are looking for a Cthulhu primer or just a refresher, pick up this fun book.
A very humorous guide of suggestions in case you ever find yourself trapped in the mind of H. P. Lovecraft. The advice is well-thought out, but probably not practical in the day-to-day lives of most people. Hopefully. Iä! Iä! Cthulhu fhtagn!
[/queue Learning Channel Music while reading book]
I knew going in that this book is sort of a satire-esque view on Lovecraft, but I wasn’t expecting how actually hilarious it was going to be. Designed like a detailed tourist’s guide, the book actually provides valid background information on Lovecraft himself, and his mythos as a whole. All the while, however, the humor is dark [as it should be] and casual in how dark and fucked it can be at times. Sometimes it’s goofy, sometimes it treads the line of being super black/gallows humor.
This is a really good book to give to someone who wants a sort of ‘Cliffs Notes’ read on the general themes of Lovecraft, and very basic synopsises [synopsii?] of a lot of his more popular works. All the while, cracking jokes.
It goes through all real life, and fantasy/horror locations seen in Lovecraft’s works, giving basic descriptions of them, and all all locations were included in his various works. It makes a good rundown of how everything ties into each other as well.
It’s a pretty short book, but does a really awesome job about keeping it lighthearted and not taking itself too seriously while actually giving good information of the Cthulhu Mythos. You’ll come out of it knowing where and where not to visit if you ever decide to do a Lovecraft tour, and how to deal with certain creatures if you happen upon them. [Even Cthulhu himself, and of course the ones who put him easily to shame]
The book also made me realize just how prevalent cats are in almost all of Lovecraft’s work [and not just the stories centered on cats.] Also, I never realized how common a theme it was in Lovecraft’s books to sacrifice your friends. Good note to self.
I give What To Do When You Meet Cthulhu 5/5 Zoogs
The question often arises: How do I pronounce this bizarre word with way too many consonants? According to H.P. Lovecraft, the origins of the word are definitely not human; however, opinions differ on how to pronounce it. The most common pronunciation is:
Although this book presents itself as a survival guide, it is more of a genre savvy rehash of the Cthulhu Mythos. Every major story is examined, flaws in plans are pointed out and survival strategies are given (Hint: have a lot of friends to sacrifice). After a while, this can get a bit tedious as it ends up being a lot of the same. Still, the deadpan and cynical humour is up my alley and makes up for it's downsides. It's fun if you can't get enough of the Cthulu Mythos or if your players in your Call of Cthulhu RPG group seem to think that survival is an option, but otherwise you can just leave it on the shelves.
A wonderful book, maybe not the most well written, but definitely one of the most entertaining! The Author takes us on a journey through most of Lovecrafts tales regarding the Cthulhu mythos. We get a good look at the people, the books, the towns and, of course, the monsters.
You could say that it gives a shortened version of several cthulhu-related storiesd, not only from Lovecraft. Often interrupted with hilariously humorous comments. It's a nice, interesting and fun way to get a look at the stories, but you probably need to have read them your self first, otherwise most of the jokes will go right over your head.
What most people who have reviewed this don't mention, or miss altogether, that the book is fashioned after a travel guide superimposed with Cthulhu trappings and excerpts and stands on less firm legs as a guide to the stories proper. This is yet another book that will be appreciated more by people familiar with the Lovecraft mythos than readers seeking to be initiated into the genre. Mostly tongue in cheek, it's an engaging read, containing lots of inside humor. Recommended for existing Lovecraft fans. People new to Lovecraft should read a few key stories, then come back to this.
This was the first book I read dealing with the Cthulhu mythos. It seemed like a Cliff Notes version of most of the popular H.P. Lovecraft stories and was very enjoyable to read. Having no knowledge of the worlds of Lovecraft, it was very easy to understand and made me want to read the actual stories. If you are interested in Lovecraft, but want a condensed synopsis of his works, this is the book for you.
It's a fun examination of the Cthulhu Mythos and its history. It is a good way to help non-Lovecraft fans figure out what the fans see in the fiction the man both wrote and inspired.