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Introduction to 3D Game Engine Design Using DirectX 9 and C#

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* Shows how to use DirectX from C# - the new language for the .NET platform. This makes DirectX both easier and safer to use, and makes this book unique from among every other DirectX book available.
* Focuses on programmers using DirectX instead of trying to teach DirectX.
* DirectX is becoming the premier platform for game/3D high performance graphics on Windows.

442 pages, Paperback

First published August 20, 2003

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Marshall Harrison

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Displaying 1 - 1 of 1 review
484 reviews5 followers
June 23, 2018
.. filled with rather dated listings of elementary 3d game engine code; worth anything if you are looking to get familiar with vocabulary, very basics and happen to see it collecting dust at someones shelf, otherwise skip (albeit I don't know alternative, yet)
Displaying 1 - 1 of 1 review