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Cutlass!

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Cutlass! is a fantasy pirate rulebook for use with our pirate ranges. 124 pages, full colour. Filled with excellent artwork, photography, graphics and miniatures. Cutlass is a fantasy pirate skirmish game. A crew/gang consists of around 10-30 models and a game takes a couple of hours. The book has an introduction to the rules, actions, skills and weapons, encounters and campaign sections. The campaign system is really the heart of the game. Your crew will increase (or decrease!) in number, gain skills, injuries, weapons and better attributes. You will also earn money to buy equipment, crew members and territory. At the end of each game there is a post game campaign sequence where all this happens. Roster sheets, tokens, charts etc.. are all in the book. You can also easily play one off games should you wish. There are 8 different encounters in the book and 4 special encounters. Encounters are basically the story line, guide to the game you're about to play. It outlines objectives, how to win and any post game events. A campaign is designed so that the players can invent a running storyline should they wish. To this end the campaign can come to end. In the book once certain criteria are met, E.g a gang gets to a certain size this triggers the 'final reckoning!' So there will be an ultimate winner of the campaign. The book contains great art, graphics and catalogue pages of Black Scorpion miniatures to help you choose your crew! Pick from 7 different factions to play Royal Navy, Pirates, Privateers, Orcs and goblins (who use the Giant!) Dwarfs, Elves or Undead!

128 pages, Paperback

First published April 18, 2011

2 people want to read

About the author

Adam Clarke

645 books5 followers
1760/62 - 1832

British Methodist theologian and biblical scholar.

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