Jump to ratings and reviews
Rate this book
Rate this book
The creatures of myth are real. The vampires, the warlocks, the shape-changers and dopplegangers, the ghosts and trolls, and more. They're real . . . they're here today . . . and they're organized . The Cabal is the conspiracy, trade union, and mutual-assistance society that lets all these creatures survive in a world of hostile humans. If a demon needs a lawyer to keep the exorcists off his back . . . or if a little old vampire lady needs a bit of daylight muscle . . . who are they gonna call? The mortal-busters . . . the Cabal. Written by Ken Hite, this book also includes a detailed system of Hermetic magic that expands the original GURPS magic system. The Cabal can be a Patron for monstrous PCs or an antagonist for monster-hunters. This book includes a complete alternate (true!) history of the world, adventure seeds, occult cosmology, an assortment of artifacts and supernatural creatures, and suggestions for bringing horror and conspiracy into a variety of campaigns.

128 pages, Paperback

First published March 1, 2002

33 people want to read

About the author

Kenneth Hite

128 books115 followers
Kenneth Hite (born September 15, 1965) is a writer and role-playing game designer. Author of Trail of Cthulhu and Night's Black Agents role-playing games, Hite has been announced as the lead designer of the upcoming 5th edition of Vampire: the Masquerade.

Ratings & Reviews

What do you think?
Rate this book

Friends & Following

Create a free account to discover what your friends think of this book!

Community Reviews

5 stars
20 (36%)
4 stars
22 (40%)
3 stars
10 (18%)
2 stars
1 (1%)
1 star
2 (3%)
No one has reviewed this book yet.

Can't find what you're looking for?

Get help and learn more about the design.