The Witch Hunters come to the fore in this graphic novel from the same team that brought you WARHAMMER: FORGE OF WAR. Tireless foes of Chaos in the Warhammer universe, Witch Hunters roam the Empire seeking to stop the spread of dark magic and witchery of all kinds. When Witch Hunter Magnus Gault hears that the nearby village of Loughville has fallen prey to the canker of Chaos, he is driven to investigate. Once there, he finds the buildings rancid and rotted and the villagers wretched and mutated- eager to prey upon any lost soul who should come their way. Can one man stand against this monstrous regiment? Warhammer 40,000 novelist Dan Abnett, multiple Eisner Award-nominee Ian Edginton, and fan-favorite artist Rahsan Ekedal return to bring you another tale from the epic, fantasy realm that is Warhammer!
I'm glad of the skaven towards the end. Nine times out of ten, the great enemy in Warhammer or WH40k stories is Chaos, and the rest of the time, nine times out of ten it's orcs (or orks).
Other than that, there wasn't a whole lot to speak of in here: your standard grimdark fare. Blood and guts and corruption and only war. It's capably drawn, solidly plotted, but the writing's quite poor - typos and mistakes abound. The main characters are shallow and unremarkable, and I suspect I'll have forgotten all about them by tomorrow. Like I said, not much.
I am a fan of Warhammer based stories. So I was quite happy to find this comic based on the Warhammer fantasy setting.
It tells the tale of Witch Hunter Magnus Gault of the Cult of Sigmar. It seems that the agents of Nurgle are up to something and an entire village may have fallen to corruption. Magnus brings his unique skill set into play dealing with the Plague Lord's minions.
A nice story set in the Warhammer fantasy setting. The artwork is decent and works well with the story. While this is no major work of comic art, it is an entertaining addition for any Warhammer fanatsy fan.
This is the first Warhammer Fantasy comic I have ever read and I loved it. Dan Abnett is a great writer and Ian Edginton (the other writer) seems talented as well. The art is awesome: really colorful and vivid. The artists, Rahsan Ekedal, Chad Harding, and Anthony Williams captured the gritty Warhammer feel while simultaneously maintaining a satisfying Western "comic book" aesthetic. One of the most appealing parts of this was the coloring. It some sections the color is gushing, almost glowing neon at times. The dialog was great too. The protagonist, the Witch Hunter, Magnus Gault, speaks in a stylized way, very noble, archaic, and somber. Magnus is not a nuanced character. He tenatiously pursues chaos and kills any evil that challenges him: Nurgle cultists, Skaven, mutantg dogs. Beginning and end of him. His companions, Greatsword Vogel and Vargi the Dwarf, are likewise two dimensional walking tropes. But they were worked here. Even though the story is filled with Warhammer Fantasy clichés, it was entertaining. The art, the dialog, and the whole visual design world, the characters, it all worked together. (PS: This review might be influenced by the fact that I am stoked to know there are Warhammer Fantasy comics. I've only read the novels).
Solomon Kane with the serial numbers scratched off, which is no dig: this is Howard-ian action of a savorable quality. Technically this is the follow up to Forged of War, but I read them in the wrong order accidentally, and it did nothing to detract from the experience. The art here is occasionally muddy, but is generally quite good.
Why you gotta reprint a totally cliched comic about a witch hunter when you coulda had a totally new comic with sweet sweet Vermintide characters instead, Games Workshop?
Magnus Gault knew a lot about witch hunting, heretic burning and over all pest control. The heretic who met his end in Nurgle friendly village was just taste if what would come in the next city, where he purged some unclean and got companion. Two men is good number to do some cave exploration to see if skavens were at home. They were and local friendly dwarf joined the company with bit of explosives.
This entire review has been hidden because of spoilers.
Nasty and bloody action, I expect nothing less from Dan Abnett. Tenacious Witch Hunter Magnus Fault follows one degenerate worshipper of Chaos, and while delivering Sigmar's justice, discovers a more horrible infestation. You know if Nurgle is involved, it's going to get gross. Good color and drawing, check it out.
This guy’s culty ramblings make me nostalgic for my early seminary days
This is the closest thing to a retelling of my Warhammer Vermintide playthrough, I wish they did these comics for each faction/class the way they wrote those unending novels
Witch Hunter Magnus Gault takes us in a great sequel to Forge of War. If you liked Forge of War, you will like what Condemned by Fire has to tell and reveal.
The second book was called Condemend By Fire. In this book we join a witch hunter in a pursuit to find a Slasnesh worshiper that corrupted some sisters of a chapel. In the way he finds greater evil on course. First with a village full of plague zombies corrupted by a water current. As he follows the stream he discovers even danger foes. At the same point he finds the main characters from the first book that help him in a village. After they follow the tracks that lead them to the skaven that were the main architest of the pollution. Even if unaware. We also have some glimpses of what happened to our duo before joining the witch hunter. 9/10
Great artwork. It really sets the proper mood for a witch-hunter story in the Warhammer universe. The story was not really original, but I do not think that was exactly the point.
If you want more character development and a more complicated story I would advise the "Matthias Thulmann: Witch Hunter" books by C.L. Werner.
Really liked the artwork. Not so happy about the 'witch' definition - the 'witches' were more zombies rather than actual witches. I'll be looking out for more Warhammer, though.