Spawn continues to skulk in the dark alleyways of NYC, as he battles against villains, evil, loss, and the reality of his surroundings. Features numerous classic Spawn villains and characters such as Violator, The Curse, Redeemer, Sam & Twitch, Cy-Gor, Tremor, and more! Collects Spawn issues #26-50.
Todd McFarlane is a Canadian comic book artist, writer, toy manufacturer/designer, and media entrepreneur who is best known as the creator of the epic occult fantasy series Spawn.
In the late 1980s and early 1990s, McFarlane became a comic book superstar due to his work on Marvel Comics' Spider-Man franchise. In 1992, he helped form Image Comics, pulling the occult anti-hero character Spawn from his high school portfolio and updating him for the 1990s. Spawn was one of America's most popular heroes in the 1990's and encouraged a trend in creator-owned comic book properties.
In recent years, McFarlane has illustrated comic books less often, focusing on entrepreneurial efforts, such as McFarlane Toys and Todd McFarlane Entertainment, a film and animation studio.
In September, 2006, it was announced that McFarlane will be the Art Director of the newly formed 38 Studios, formerly Green Monster Games, founded by Curt Schilling.
McFarlane used to be co-owner of National Hockey League's Edmonton Oilers but sold his shares to Daryl Katz. He's also a high-profile collector of history-making baseballs.
50 issues in and this is simply fantastic. Amazing art as always from Greg and Todd. The character development in this run is great and the plot just keeps getting more interesting.
Bellissimo (e costoso) volume in cui sono raccolti i numeri 26-50 di Spawn. Serie di culto disegnata molto bene e con un'ambientazione davvero interessante; il difetto sta nella serialità, che rende un po' ripetitivi certi passaggi. E poi il McFarlane narratore non è né Alan Moore, né Neil Gaiman, né Peter David, né Bendis (alcuni dei quali reclutati per singoli episodi, tra l'altro): se la cava, ma non è il top. Ad ogni modo un bel fumetto che ha segnato un'epoca rivoluzionaria per il fumetto supereroistico.
La scrittura rispetto ai primi 25 numeri, si affina (e tanto anche) in questo secondo mastodontico Omnibus. La trama si infittisce e il risultato è stato che ogni volta che riprendevo la lettura, non riuscivo a staccarmici. Serie pazzesca.