A veteran comic book publisher demonstrates everything aspiring visual media artists need to know about sequential art, covering each stage of the production process, the basics of figure drawing and anatomy, and the essential of page composition, layout, and design. Original.
Multiple applications to not only comics, but also film, children's books, and video games, make this a book with a wide scope. In addition, hard-and-fast rules and industry techniques are spelled out. It really covers visual composition as it relates to readability and reading order.