Learn the basic elements of multimedia and the skills required for a successful multimedia career from this up-to-date, full-color resource. Covering both Windows and Mac platforms, Making It Work, Eighth Edition explains how to incorporate text, images, sound, animation, and video into compelling projects. Hardware and software tools are described in detail. Discover how to design, organize, produce, and deliver multimedia projects on the Web, CD-ROM, and DVD. Each chapter includes full-color illustrations and screenshots, professional insights from multimedia experts, self-quizzes, and hands-on projects. Find out how
This book is a complete waste of time. Even though the copyright date is 2008, it is terribly outdated. This book focuses way too much on the history of different things (images, computers, web, etc.) and not on actually how to do/create those things.
Anyone interested in graphic design should find a book on how to actually use the software programs and skip this one.
The author is also extremely biased towards Apple computers, at one point claiming that a PC is not actually a computer. I have nothing against Apple computers, but I would have appreciated a more non-biased point-of-view, not an Apple advertisement.
Even the professor hated this book, he only used it because the college made him. He never once discussed the book in class. He gave reading assignments and quizzes on it - nothing more.
I agree with another review here that says this book is outdated. However, I also have found some helpful principles of good multimedia design. I appreciate learning about the context as well as the skills. I can learn all the features in whatever software I choose to use. However, if I do not know how to use those features well... well, let's just say that the media then created wouldn't... work. That's what I've got so far. And yet, in my frustration about the outdated technology and the lack of appropriate software skills being left out, I went to other books. And yet, to complete my self-paced class at the local technology college, I seem to need to finish this book. I'm hoping, that by doing so, I will learn what else may be of value in this book.
This book details the technical aspects of instructional design. It provides step-by-step instructions for utilizing fonts, sound, images, animation, video, etc. It also discusses best practices with regard to hardware, software, and multimedia authoring tools. Most importantly, it walks the reader through planning, estimating cost, acquiring content and talent, working with copyrighted information, and finally, testing and preparing for delivery. A must-have guide when learning these various aspects.
Tay Vaughan writes an introductory textbook to computer-based multimedia for readers interested in multimedia maker careers. In thirteen chapters, the author describes basic elements of multimedia and how to work with them. Each chapter includes chapter concept summaries, comprehension questions, and project suggestions too. In Chapter 10 are multiple helpful multiple sample contracts and documents which model how work-related legal documents might be written. While some readers seeking a resource with up-to-date technology information will likely be frustrated, novice readers seeking a general, step-by-step introduction to multimedia work and careers should be satisfied.