The Law of Virtual Worlds and Internet Social Networks is an essential reference for advertising and media agencies; television broadcast producers; academic institutions including university law, knowledge and information departments. In fact, it has been written for anyone interested in virtual worlds and social networks whether commercially, because you want to explore the possibilities such environments present, or for academic curiosity.
Perhaps the worst thing ever printed. Aside from reading like a machine translation from Finnish or Navajo, and constant dropped or extraneous words and phrases, the book displays the author's truly astonishing ignorance of his subject matter.
If negative stars were possible, I'd reward them. This book can only reduce a reader's useful understanding of its subject, through its many misrepresentations and generally soul-destroying awfulness.