Evil schemes are afoot in Cauldron, a metropolis of merchants built into the caldera of a long-dormant volcano. To foil the agenda of evil cultists, your band of adventurers must brave haunted jungle ruins, slay mighty dragons, and bind themselves to a layer of the infinite Abyss. Will their swords and spells be enough to save the Shackled City?Originally published as 11 linked adventures in the award-winning Dungeon magazine, the Shackled City Adventure Path is the most ambitious official Dungeons & Dragons campaign ever created. Now, for the first time ever, everything you need to play the campaign has been compiled into a deluxe 416-page full-color hardcover that also includes an 8-panel fully detailed map of the City of Cauldron, a 16-page full-color map and illustration booklet, and a brand new Shackled City adventure written by fan favorite author Christopher Perkins.
I ran the Shackled City campaign from 2006 to 2008 with a group of friends. It was the first adventure path that I'd ever run from start to finish, and we had a lot of fun with it. This was Paizo Publishing's first adventure path, and there are definitely some rough edges (the ending is a bit weak, for instance), but we're looking forward to the future offerings of Paizo! Of all the D&D books I've ever purchased, this was by far the best value, in that I actually used the material on *every* page for our game. That's not even true of the Player's Handbook. That fact kind of justifies the relatively high cost of the book, compared to other D&D offerings.