I never picked this book up when I was looking into more detailed opening books with my rating around 2000. This would've been a much better value. It's only 11 games, but they are straight from the author's experience & not at GM-level. They're also in openings I'd never consider playing, so I was out of my comfort zone there but comfortable with the book's style. That proved to be a good combination for learning. I had a lot of questions outside the ones addressed in the book, and Fritz answered them. Or pointed out how the author answered them and I wasn't paying attention.
The style's a bit different from Jeremy Silman's also effective approach of having a player formulate a plan from an opening position & play through a game, not correcting any moves beyond total blunders. Weeramantry asks a sample student in the book to figure the game's next move and why. It's kind of Socratic, asking which move, and why, and what might be better, and what did the player consider. Of course, the real learning occurs when you manage not to look ahead even though you're interested, and you wonder what other questions the author will ask. It's easy to see how this would've hooked me at a young age and how it could've helped Hikaru Nakamura get so good.
The only problem is that the book ended just as I really got the hang of it! I'd really have liked a sequel, but the author is busy managing the NSCF, which is important stuff.
The book also contains ~50 games that I was not surprised to find bundled in a PGN file elsewhere on the internet. These are well-annotated outside the book and thus only add to it. Some may be familiar--I think some are featured in books by Silman and Irving Chernev--but a lot are new.
It's an overgeneralization to say it's good to have another way to look at things, but the author provides that, and it feels effortless. I'm sure there are other strong masters than the author and Silman and Pandolfini, and they can't be too hard to find on the internet. The straightforward question-and-answer style works well for any skill level. Having several such books to cover all skill levels would be wonderful.