High in the mountains, the dwarfs fight an eternal battle against their greenskin enemies, the orcs and the goblins. When the ambitious Dagskar Earscrapper sets his sights on taking Skull Pass, the conflict between goblin and dwarf is re-ignited. Can the stoic dwarfs, led by Godri Thunderbrand, fend off the greenskin invaders and save the fledgling settlement of Karak Grom? Or will the banner of the Crooked Moon boys fly high above Skull Pass?
Nathan Long is a screen and prose writer, with two movies, one Saturday-morning adventure series, and a handful of live-action and animated TV episodes to his name, as well as eleven fantasy novels and several award-winning short stories.
He hails from Pennsylvania, where he grew up, went to school, and played in various punk and rock-a-billy bands, before following his writing dreams to Hollywood - where he now writes novels full time - and still occasionally plays in bands.
His latest novel is Jane Carver of Waar, available March 6th from Night Shade Books. Visit his blog at www.sabrepunk.com.
A great nostalgic story about the old school dawi of the warhammer fantasy world. Unfortunately the book feels very fast paced with a lot of moments you feel like aren't explained in detail or sections that aren't part of the novel but you expected to be. I understand its part of a short story tie in to the boxed game that came out many years ago. But I feel like it would of been a better tie in and enjoyable experiance if the book was maybe a 1/3 or double its size in narrative. Overall though it makes for a good introduction to people wanting to get in to fantasy/ dwarf / goblin and warhammer books.
Fun for a Warhammer novel. The thing which kept in my mind though was that while this was meant to tie into the boxed set and form the narrative, the Shaman in this was a Forest Goblin. Why didn't they put a Forest Goblin Shaman in the boxed game? That would have been much cooler than the Night Goblin one!
Though only 120 pages, this little novel offers tons of dwarves smashing goblin brains. The last half the book is one battle so if that doesnt entertain you nothing will.
This was the companion book of the new box set of warhammer fantasy. I bought the gameboard and the novel. I already painted some goblins but I am not that good at painting... Should try more.. maybe on this holidays...
Well on this novel we see the fighting between the dwarves against goblins. Here we have on one sight a Dwarven Thane trying to recover the Pass and make a house of them own. In the other we have a goblin who's trying to become a big chief (he had a cool name like Earscrapper). The narrative switchs between the dwarves and the goblins point of view. Nathan Long has done nicely for a greenskin perspective and I think it could be done on a larger scale like a full lenght novel. How cool would be to read a novel about a Orc Champion or such thing.
We are presented as I said with both sides and we learn about Goblin and Dwarven societies and their armies. This is a propaganda book and you could reanact with the miniatures. The end was a good ending and even if one side did win (the dwarves), they are so fragile than another incursion of the greenskins would surely repel them from the new achieved home. That's what so great... A typic warhammer ending.
Really only Nathan Long's great writing ability saves this from being a terrible mess. Some orks fight some dwarfs. Done. At least there are some fun characters and at least a slightly satisfying ending to make it worth the time.