The eagerly anticipated sequel to the blockbuster science-fiction epic IGN.com named the #1 Xbox 360 game of all time, Mass Effect 2 begins with the disappearance of Commander Shepard. The story of what happens next-exclusive to this graphic novel-will have the commander's companion Dr. Liara T'Soni undertake a deadly mission of extraordinary importance in the Milky Way's lawless Terminus Systems. * Mass Effect Volume 1 features essential developments in the Mass Effect gaming saga, plus a special behind-the-scenes section with sketches and more.
Mac Walters is a writer, director, and producer, known for his work on Jade Empire, the Mass Effect series, and Anthem. He's an author of games, novels and comics including the New York Time's bestselling Mass Effect: Redemption series. He was nominated for a Bafta for his writing on Mass Effect 3.
Mac is known for his intricate, deeply detailed futuristic universes populated by memorable characters who find themselves thrust into extraordinary circumstances.
Main takeaway from this: why is there not a single female contributing to a graphic novel following a female character? TOO MUCH MALE GAZE. IT BURNS MY EYES.
A friend recommended this book. I found it a nice stand alone story that weaves a tale of action and betrayal. It would have probably been more interesting if I had known some of the backstory, but I still found it a nice 'finish in one sitting' read that held my attention. The art is spectacular - will look into more books in this series!
A decent little story about Liara going after Commander Shepard's body. Provides as a nice lead in to Mass Effect 2. The artwork was very good most of the time. The only problems were when Francia tried to draw human faces.
First and foremost, for those who feel like making a glib remark about Mass Effect 3: I haven’t reached the end yet, and have no intention of joining your gibbering horde of self-involved diaper babies should I end up being disappointed with it. So, shut up.
Okay. Now, I’m a big fan of Bioware’s games, but after being thoroughly underwhelmed by David Gaider’s debut novelization of the Dragon Age universe, I’ve largely gone back to my tried and true philosophy of avoiding game tie-ins. I’ve heard good things about the Mass Effect novels, though. Though skittish about trying this stuff again, I figured that this graphic novel would be a safe bet. I liked it for what it was (a brief aside for existing fans of the games), but I’m hard pressed to find anything else about it to compliment.
The story follows Dr. Liara T’Soni in the aftermath of the Normandy SR2’s destruction at the hands of the Collectors. Desperate to find what has become of Commander Shepard, she journeys to the outpost of Omega and falls in with a shady Drell named Feron, whose allegiance seem to shift on the hour. Caught in the middle of a standoff between the elusive Shadow Broker, the human-supremacist organization Cerberus, and the sinister Collectors, Liara struggles to save Shepard’s body from the murky schemes that have risen up around it.
This series of comics promises to tell the story hinted at by Liara in Mass Effect 2, and, well, it does that. That, and not much else. Liara meets Feron, throws around a lot of biotic bodyslams, and plucks Shepard from the clutches of the Collectors. To wit, she did everything she said she did in the few lines of dialogue on the subject from the game. I mean, that’s not really a bad thing; I wanted that story, and I got it. I was just hoping there was a little bit more to it than that.
There is definitely some extra material in the suddenly sexed-up rendition of Liara, however. I feel like I shouldn’t complain, since Liara has been my Shepard’s nerdy blue girlfriend since the first game. However, Francia's art contorts Liara into a centerfold pose at every... literally, every... opportunity. Apparently, arching your back, thrusting your chest out, tilting your hips backward, spreading your legs, and looking over one shoulder is the natural and comfortable position one would take when recovering from a fall. Or being held by the arm. Or sitting in a chair. Or watching your ship being blown up. Or, you know, whenever. I understand that female characters being drawn for the male gaze is a pervasive issue in comics, and I realize that these panels aren’t any more gratuitous than, say, the cornucopia of Miranda ass close-ups in the games. But Liara isn’t really supposed to be a sexpot, at least in my interpretation of her character. Combined with the erratic behavior that I guess is meant to indicate her transition to the more streetwise Liara of the second game, this version of the character just didn’t feel true.
If you take this one at face value, though, you’ll enjoy it. It’s not a shining example of the artform, and it’s not going to have much appeal for those who aren’t already fans. But it’s a quick and diverting read, and a nice collectible for those who love the series.
Redemption follows the search for Commander Shepard's body, taking place after Shepard's disappearance at the beginning of Mass Effect 2.
I'd venture to call myself something of a Mass Effect fan, and it's the story and characters that have always drawn me to the series (as well as BioWare's other big'un, Dragon Age). Unfortunately, this comic doesn't have much of either.
The plot follows Liara T'Soni in her search for Shepard's body, but she isn't alone. Cerberus and the Shadow Broker are both looking for it, too. Helping Liara is Feron, who seems to be sometimes working for Cerberus, sometimes for the Shadow Broker, sometimes for himself. As the comic puts it, he's "a double -- no, a tripleagent". Pro tip from someone who has never written a comic: You can't have a triple agent in a 100 page graphic novel. You can barely have one in a 700 page prose novel.
So that's the whole story - the reader is given whiplash as we're given a guided tour through some of the games' set pieces, we get to see a few of the games' characters, and every couple pages gets punctuated by a shocking twist.
Who is Feron, anyway? What, in the end, does he stand for? *shrug*
I realize it's a little odd to complain about how Liara is presented here, since the games are pretty bad for sexualizing their female characters. But at least in the games they have some personality. Here, she just reacts to stuff while she models her skin-tight outfits in a series of spine-snapping poses. The closest Liara gets to arc is the hint we get from the title and a throwaway line toward the end - that she feels bad about leaving Shepard to die alone, and wants some kind of redemption by finding the commander's body. Okay...
There's a cutesy little gag toward the end about Shepard's body being so disfigured by the blast that it's "hard to tell if it's even a man or a woman". It's an obvious joke, but I'll admit to having a bit of a chuckle.
Mass Effect: Redemption is the first int he graphic novel series surrounding the events of the original Mass Effect trilogy and this takes place right after ME2. Commander Shepard is missing, and Dr. Liara T’Soni is trying to figure out just what has happened the body. In the process she runs into a lot of trouble, some sketchy criminal groups, and the Shadow Broker.
This is meant to shed some light on just what happened in the blank spaces between the fact that we know: that Liara was responsible for giving Shepard’s body to Cerberus. While this title is not exactly necessary to the overall storyline, and doesn’t fill in too many gaps in the known lore, it is a nice bit to help keep the awesome game alive for those of us who can’t get enough. Liara is a bit more naive in this one than I expected her to be. She’s normally very contemplative, thinks things out…even if she’s a bit innocent in other areas. Not so much in this one..but then again she is going after the body of someone she was close to. It has plenty of action and the artwork is great, though I do have some beef with the constant posing that Liara does but that is almost expected in a comic with a female lead. Regardless it’s still a nicely drawn volume.
So overall it’s not the most ‘must have’ volume of Mass Effect storyline out there, but it’s still a decent read and if you need as much ME as possible…then why not?
Mass Effect, Volume 1: Redemption was the perfect game tie in. It was beautifully illustrated, action-packed, introduced plot elements that we get to explore in ME2, and went a little way to explain Liara's rather jarring personality transplant between ME1 & 2.
So far, it's been the best graphic-novel tie-in of the series, and I wish the rest had been of such excellent quality. It was a quick read, but managed to have a self-contained plot and character development to keep it interesting, despite its length. While it doesn't add a lot to the overall Mass Effect plot, it did a really good job of fleshing out some of the back stories.
There was also a buff Salarian, so overall, a win!
I really enjoy Mass Effect. I have read a number of the novels, but this is the ghost graphic novel that I have read. There is quite a bit less content than from the games or novels, but overall, it matched the look and tone of the game with some minor exceptions. Liara's outfits are more revealing than in the game, and the artist depicts her in provocative positions, which is rather unnecessary. Biotics are handled very differently, as well, with Liara using them mostly in martial arts moves instead of the telekinesis in the games, which I would have preferred. Still, this tied in well with the game and featured stories of characters that I care about, so I enjoyed reading it.
O universo de Mass Effect é tão rico e vasto que praticamente suplica ser expandido de alguma forma. Apesar do jogo explorar muito bem vários pontos da história presente e passada do universo, outras mídias também podem ser usadas. Existem livros e HQs no universo de Mass Effect, além de uma promessa da Bioware de um anime para 2012 e um filme, ainda sem previsão.
A experiência de cada jogador com seu personagem Shepard é tão única que impede o uso desse personagem diretamente em outras mídias, mas cria uma identificação enorme com o comandante. Eu tenho vontade de narrar uma campanha de RPG tradicional de mesa ambientada neste universo ou mesmo escrever contos.
Esse post, no entanto, é sobre a HQ Mass Effect: Redemption. Ela é ambientada logo no início do segundo game, após a cena da morte de Shepard e antes dele acordar nos laboratórios do Lazarus Project. O enredo gira em torno de Liara T’Soni, personagem do primeiro game que pode ter um relacionamento com Shepard, que busca encontrar ao menos o corpo do comandante que foi dado como desaparecido após o ataque à Normandy.
Os acontecimentos da HQ são referenciados durante Mass Effect 2 e, principalmente, em seu DLC Lair of Shadow Broker que explora mais a relação da personagem Liara T’Soni com o Shadow Broker e sua organização de venda de informações sigilosas. Durante o segundo game, Liara não entra no grupo de Shepard como no primeiro, mas é possível interagir e oferecer ajuda à ela. Com o DLC, é possível ajudar Liara em um embate final contra o Shadow Broker e ela fará parte do grupo temporariamente para isso
Liara é uma das minhas personagens favoritas do game, inclusive o meu primeiro personagem desenvolveu um relacionamento com a mesma. A HQ no entanto, não pega muito bem o espírito da personagem: ela é uma espécie de arqueóloga que estuda os segredos dos Protheans, antiga raça tida como extinta a 50 mil anos atrás. Ela também possui implantes bióticos que lhe conferem algumas habilidades “mágicas”, e é esse o foco da mesma durante um combate. Na HQ, no entanto, puxaram a asari pra o lado porradeiro da Força…
Mass Effect: Redemption possui quatro edições que, creio eu, não foram lançadas no Brasil. No entanto, as mesmas estão disponíveis em meios digitais: eu mesmo as li num iPhone (as imagens são screenshots do app). Foi uma experiência bem bacana, até, apesar do tamanho diminuto da tela. A HQ é vendida em quatro apps, um para cada edição, e um quadrinho é exibido por vez na tela. Arrastando para os lados passa as páginas/quadrinhos e existe um botão para configurar algumas coisas ou pular para uma determinada página.
É uma HQ interessante. Recomendo para todo fã de Mass Effect que queira saber o que aconteceu realmente enquanto Shepard estava “desaparecido”. Para quem não conhece Mass Effect, não é assim tão legal, pois a HQ espera que você conheça pelo menos um pouco da história do game.
The Normandy is destroyed and Commander Shepard is feared dead. However his body, regardless of its condition, is the prize in a contest pitting the Illusive Man against the Shadow Broker. Between them is Dr. Liara T'Soni, formerly part of Shepard’s crew, who’s gone rogue to uncover the mystery surrounding Shepard’s disappearance.
Reading like a space opera with a noir twist, the Dark Horse graphic novel finds Liara at Omega, a massive space station in the Terminus system acting as the dark parallel to the Council-run Citadel. Here gangs rule, kept in check only by Omega’s pirate queen Aria. Like any good noir, it’s tough to tell who’s on which side keeping Liara (and the reader) on her toes.
If you wondered about Liara’s personality change in Mass Effect 2 and her obsession with the Shadow Broker, Redemption sets it all up. This is a Liara who blames herself for Shepard’s demise and who lashes out quickly and violently at anyone who gets in her way – displaying a range of biotic powers which would have been really useful in the first game.
The story is by Mass Effect 2 lead writer Mac Walters, making this more than a marketing tie-in and the art by artist Omar Francia and colorist Michael Atiyeh is impressive – especially the numerous action scenes and displays of biotic ability.
The plot of Redemption centres on Liara T'soni, and her involvement in the events between the first two Mass Effect games. It's interesting to see some of the conflict surrounding the recovery of Shepard's body, and how Cerberus was involved at a distance. It doesn't cover anything particularly new in this regard, but it's at least nice to fill in some gaps.
What I found more interesting about the plot was the origins of Liara's enmity with the Shadow Broker. The extent of his involvement in the conflict with the Reapers starts to become clear, but at the same time, you also see curious parallels with the Illusive Man.
The artwork is good, and captures the various races quite well. The style is certainly in keeping with the games, and there are various locations and references which are instantly recognisable.
Overall, I enjoyed Redemption, although I'm admittedly quite an ME fan, so take from that what you will! I think anyone who appreciates the genre will enjoy it though.
Mass Effect: Redemption is a tie-in between the end of Mass Effect 1 and the beginning of Mass Effect 2. The story follows Liara T'Soni in her hunt to find the whereabout of the missing Commander Shepard.
While it doesn't truly add a lot to the overall plot of the Mass Effect series, it does bridge the gap of some questions that you might have after playing through Mass Effect 2. Such as, why is the Shadow Broker against Liara? How did the Illusive Man and Cerberus end up with Commander Shepard?
All of these things are answered in this tpb. I don't recommend this for people who have not finished at least the first Mass Effect game. That being said, if you have questions about how Commander Shepard came to be at the Cerberus station in Mass Effect 2 or what exactly is it that pushed Liara over the edge in Mass Effect 2...I'd suggest giving this a read.
A Mass Effect tie in, set between the events of the first and second games. We all know that it was Liara who retrieved Shep's body and delivered it to Cerberus, and most of what happened on that mission. This comic fills in the very few blanks. It's a lot less necessary than the other ME tie ins that I've read, that there's not a lot of added information. We do, however, get to meet a salarian that could give a krogan a tough time, so that was fun. Liara was somewhat out of character here, very erratic and really failing to think her actions through. I can chalk that up to grief, though, at least partially. Of all of the Mass Effect comics and books I've read so far, it's probably my least favorite, but I did still like it. Looks like I'll take anything as long as it's set in that universe.
Is meant to fill in some events happening between the first and second game and does a decent job at that, if nothing else.
The story is okay, if a little simplistic. Has a "we'll figure it out as we go along" vibe which makes it feel unrewarding. The characters never do anything especially inventive and are being carried by the plot.
Liara's character - which I expect readers would already be familiar with - is characterized very differently than in the game; she's brash, aggressive and impulsive. It adds to "cheap tie-in novel" feel.
The art is overall pretty good, but there is some classic "female comic book poses" that feel... of their time? To be fair, the Mass Effect videogames are also guilty of this, so you might call this "being faithful to the source material" if you're being generous.
The good: - It works really well as a tie-in, filling in Liara's arc in Mass Effect 2 - Seeing a buff salarian and a pudgy batarian is nice for a change, giving their species a little more variety than the usual models used in the games. - Seeing another drell is also nice.
The bad: - Male gaze. Needlessly sexed up renditions of Liara, sexist comments from several characters. - Just a small part of a bigger whole and doesn't work as well on its own.
For context: I read this right after the relevant part of ME2 and have not played much further than that at the time of this review. Not sure how it would be if read by itself, or with full knowledge of the series, or in any other reading order.
Relectura ahora que estoy volviendo a jugar a Mass Effect con la edición Legendaria.
No recuerdo qué debió parecerme en su día, pero esta vez he sentido que se trataba de un cómic donde se notaba demasiado que estaba escrito y dibujado por hombres. Hay bromas sexistas para aburrir, cuando esto no es muy habitual en los juegos a pesar de tener ya más de 10 años. Choca eso y que la traducción use términos "del universo" que son distintos a los del juego, así que huele a una traducción literal sin más en la que no han cotejado con la original.
Como viene siendo habitual en estos cómics tan cortos, la acción pasa tan rápido que terminas de leer y en una hora ya ha habido 7 traiciones y 20 cambios de bando. Aún así, me ha gustado mucho conocer el pasado que comparten Liara y Feron, personajes que aparecen en el DLC de Mass Effect 2 (que jugué hace poco y me dejó con el gusanillo de volver a leer el origen de esa historia) y que me gustan tanto por separado como juntos.
Solo merece la pena si eres fan de la saga. Si no la has jugado, además de no enterarte ni de la mitad lo más probable es que la veas un poco pobre (porque lo es). Recordemos que esto es, en realidad, una "adaptación" de una historia de origen de una subtrama de una saga de videojuegos. Personalmente hablando, me lo he pasado bien, pero tampoco tiraría la casa por la ventana.
I am a die-hard Mass Effect fan. Bioware has told some brilliant stories with ME1 and 2, and I am eagerly anticipating the third installment.
This comic bridging ME1 and ME2 doesn't pack the same emotional punch, sadly. That said, if you're already a fan, it is worth reading just to see a beefy, rambo-style Salarian. Yeah, Salarian. I also found the info about the way the Shadow Broker ran his operations to be interesting.
I was hoping for some insight into the transition of awkward!Liara to gutsy-spy!Liara, but most of the time this just gives us manic-closeup!Liara.
The blurb on the back of this comic says "Not only an integral part of the Mass Effect story; it is the graphic novel every fan of space adventure has been waiting for." Sadly, not true. I enjoyed it as a fan, and it certainly isn't bad, but I wouldn't offer this to someone not familiar with the storyline.
That said: I think it is awesome that they not only avoided locking Shepard into a gender, but actually lampshaded the avoidance, which amused me. (Those who have not played ME: the protagonist, Shepard, can be male or female, as chosen by the player.)
So overall: worth reading if you are a fan, don't bother if you're not.
Read this on darkhorse.com, 4 issues story. For me the thrill was reviewing old characters, known locations and get some extra info on the universe and the hidden plot. This takes place between Mass Effect 1 and 2, btw. It was very nice, good storytelling. The art was spot on, the writing believable, the action remined me of the game and the snippets of info deserving of the 1,99 price point of each issue (i got them on a sales). [Rant: cover price 3,50 is too expensive but comics are getting this way for a long time..] Also, always a pleasure seeing Liara in action ;)
I'm cleaning up my comic collection to prepare for the beach and this was first on the list. I've been in the Mass Effect mood lately with notification sounds on my phone, so I'm in the right frame of mind to enjoy this. Even better, I did enjoy it. It is always good to have some storyline gaps filled in and I appreciate the additional glimpses into the characters. Something felt a little off with Liara that didn't quite fit how I remember her from the games, but otherwise no complaints here. Looking forward to getting into the other ME comics I have.
Let me start by saying, i'm a huge Mass Effect fan, so it was great to read something set in the universe.
I find Liara as a character a little boring and flat, but this story was still ok, with a nice mix of action and character interaction.
The artwork is hit or miss, readers will be inundated with gorgeous fights, biotic powers, and cityscapes , but then shown a wonky rendition of Miranda, whose face looks mushed and rushed.
Overall enjoyable, but nothing too special, and doesn't really do much to explore the universe or plots of the game. Just Liara being loyal to Sheppard.
This was a nice little bridge between the first and second Mass Effect game. Liara is a tremendous character so it’s always nice to see her in any capacity and at the time the book did a good job setting up Omega, the Drell, Cerberus and the Collectors, all of which play and part in the second game. Very inessential and the art isn’t great but I’m always happy for more Mass Effect and more Liara especially.
This was a quick read, and nice reminder of the characters from Mass Effect 1 & 2. I look forward to playing Mass Effect 3 to revisit them. Nothing sensational story-wise, but the characters seemed like they were in the games, and it was nice to see how they set up several storylines for Mass Effect 2.
Mass Effect: Redemption- Four-issue comic book Written by- Mac Walters Art by- Omar Francia
Overall Thoughts- I found ME: Redemption to be an okay read for any Mass Effect fan, but has quite a bit of problems when you look at it with a critical eye. One of my main issues with this comic is it's characters. (I'll go more in-depth in my character section)
Should you read it?- Maybe if you're a diehard Mass Effect fan. You might be disappointed in the end, but I can understand if you can't help to read it. I would recommend though if you can, to either take it out of the library or borrow it from someone before you decide on percussing it. But if you're not a huge Mass Effect fan, then I'd just skip it. It does tell you what happened after the Destruction of the Normandy in the first ten minutes of Mass Effect 2. But you get all of those answers in the game itself anyway. It's not really worth the twenty bucks then.
Story: Mass Effect Redemption takes place after the events of ME1 and a month after the attack of the Normandy that presumably killed Commander Shepard. Liara T'Soni goes to Omega, in hopes to finding her fallen friend/or lovers body. Dead or alive. But the Terminus System isn't like her dealings on Therum; the Prothean ruin site. Or her dealings on the Citadel, Noveria, Feros, and Ilos. She can't rely on Commander Shepard's help, and she has to decide on who to trust. And trust is a hard thing to find on Omega. Liara meets with Feron, her contact on Omega that has information about Commander Shepard. But they soon get ambushed by The Blue Suns, a mercenary group. The Krogan leader demands to Liara on the behave of the Shadow Broker why she is trying to find Commander Shepard. Before the Krogan can get his answers, he is shot in the head by Cerberus operatives. Liara and Feron find themselves teaming up with Cerberus because of their same goals in wanting to find Commander Shepard.
Characters: The characters were the most disappointing part of this comic. Liara T'soni was by far the most disappointing. My best way of describing her is that she's...very different compared to herself from Mass Effect 1. The once shy, timid and compassionate Asari, turns into a dark, one-liner, demanding, biotic powerhouse. Now I can understand her being somewhat different after the destruction of the Normandy, and the whole team splitting apart after the incident. But this just felt like a whole new character. And lets not forget that Redemption takes place only a month After the destruction of the Normandy. A character changing this drastically after a short amount of time is...unbelievable quite frankly. I mean, Liara didn't change drastically after the events of ME1 Why should I believe this? She also as well does some questionable/silly things throughout this comic.
Although I'm not against her teaming up with Cerberus. I'm just wondering why she's so goddamn calm and neutral when she first meets them. Cerberus are a pro-human group, and are considered as a terrorist organization among the System Alliance and the Citadel Council. Not to mention the events of the game ME1 where you can discover Cerberus organization groups that do very unethical experiments. So unless I'm a post to believe that Liara didn't really ever care, or that she wasn't taken to any of these missions and neither Commander Shepard nor the rest of the team didn't conveniently tell her about the mission. I just can't believe that the compassionate Asari would be so neutral on these guys.
Also in some parts of the comic. Liara and Feron sneak their way to their destination, and once there. Liara starts to bring her Biotics powers up, about to take their position away. Feron has to stop and calm her down. She does this twice throughout the comic! Cool your jets Liara! Think rationally before you attack all of these armed men. I could maybe give her a pass the first time because But I can't condone it the second time.
And remember what I said about the whole Biotic powerhouse thing? I wasn't kidding. She is a madman when it comes to her powers. But I don't think it's because she's really powerful. I think it's because no one is using their shields! Weather biotics or bullets, everything goes through these guys like swish cheeses. And I understand that shields can be unreliable, but you simply never see them. So unless I'm a post to believe that every single mercenary conveniently forgets to put their shields up or that they all want to die when Liara is in close parameter. Then this is all frankly silly. Thiers also a part where Liara shoots through this Turian's armor, and it just starts breaking off like it's no problem. And I'm just sitting their wondering what was the point of this armor? (I think I'm starting to understand Miranda's way of thinking)
Liara also apparently learned a few one-liner pointers from Joker on the Normandy. Although less funny (To me at least). I found it to be another weird thing coming from her. So the Asari that said she was so used to being by herself because of her prothean research. And not understanding If you made a joke to her would go on about how sorry she was if she offended you. Now is the one making the 'jokes?' I guess just another one of those things showing how different she is in this comic to the game ME1.
You also get to see Aria for a short bit. And she herself isn't really herself compared to the game Mass Effect 2. Aria likes to keep her emotions in check so that no one can use them against her. But here there's a part when she starts yelling at Liara and Feros, demanding them to leave. I just don't find this to be something that she would actually do. I'll admit that it's not a huge deal, but worth noting at least.
There's also a Salarian named Tazzik. And although definitely cool and unique looking. There's not much to him other than his physical look. I think the writer was thinking that as long as he's cool looking, that he didn't need any character depth as well. But that's just my opinion on the guy.
I think the only character that I liked was Feron. And although he shouldn't have been the one doing so. He helped keep Liara in check a lot of times. I was a little disappointed not seeing his fighting abilities in action. I found that the writer & artist gave Liara the spotlight when it came to the action scenes. The only time I ever questioned his character was his reasoning as to why he was
Writing: The writing itself was fine. I found no errors with it.
Pacing: The pacing goes pretty fast, but you never get lost in it. Overall I think it's pretty well paced. I don't think you'll get bored with it at least.
So after being a fan of Mass Effect for years and playing through the trilogy enough times to clock over 600 hours in total, I'm finally diving into the supplemental material. I absolutely loved the Star Trek comics I read, so I was hoping for a similar experience here.
I'm just going to get this out of the way: it's pretty obvious this was drawn with the male gaze in mind. There was one panel in particular where both Liara and Miranda's butts are toward the reader, and Liara is contorted very unnaturally for this to happen. Liara is put in a number of different poses over the course of the story to show off her body.
Otherwise, the art is very good. The colors are gorgeous and the action scenes are done well. I like how they draw the biotic powers. I also think that the comics lend themselves to a variety of alien body types that we just don't get to see in the games. The aliens all looked different from each other, and that was nice to see after the same three character models used over and over again.
Story-wise, it's more or less what we learn in Mass Effect 2. I think the only part that surprised me was how little time Liara and Feron spent together before he got captured. In my mind, their relationship spanned months. Maybe it's just because it was a comic, but it felt like the whole thing happened over the course of a few days. I think that relationship could have benefited from more focus given to it, and a longer time-frame. The way they are around each other and talk about/to each other just speaks of something that was built over the course of at least a month, if not several months.
It was good, but nothing that gave me a new understanding to the characters or story.
**Spoilers for anyone who has not played Mass Effect 2**
Taking place between Mass Effect 1 and 2, or more specifically, the Prologue of 2 and the main game itself. It details how Cerberus acquired Sheperd's body following the attack on the Normandy during the game's prologue, and why Liara became involved with hunting down The Shadow Broker.
As might be expected with a story involving Cerberus and The Shadow Broker, not everything is as it seems as Liara seeks to track down Sheperd's body. The story and dialogue are fine and do the job of explaining this part of the story. It isn't particularly long and doesn't need to be. As Mass Effect is an action game, Redemption unsurprisingly has a lot of action ranging from hand-to-hand combat to shootouts and biotics.
The art style is clean and the page layout is easy to follow. Mac Walters (Writer), John Jackson Miller (Script) and Omar Francia (Art), Daryl Mandryk (Cover Designer), Michael Atiyeh (Colourist) and Michael Heisler (Letterer) do a nice job of bringing the world to life in comic form and add an extra bit of detail for anyone interested in the Mass Effect games.
I would recommend this comic to fans of the games more than anyone else as it does require knowledge of the first game and the opening of the second game to understand who the characters are and what is happening.
I picked this graphic novel up because I listen to the Mass Effect soundtrack when I study, and it makes me really nostalgic for the games. I also wanted a quick read that wouldn't distract me too much from my studies, and I was feeling Sci-Fi, so this was the perfect fit.
The book is set near the beginning of Mass Effect 2, after the effects of the Normandy... It follows Liara T'Soni and her pursuit of Commander Shepard. This graphic novel gives you the backstory between Liara/Feron's relationship. You also see appearances from Aria, The Illusive Man, and Miranda.
I absolutely loved this graphic novel. The story was funny, the art was amazing. I am so glad that I have it to fangirl over. Reading this book did make me really nostalgic for the original trilogy though, so I might have to replay it once I finished university. I would highly recommend picking up this graphic novel if you are a fan of the games. You also get to see some things that have never been mentioned before like Liara/Miranda's kind of friendship, or mutual respect, which I really loved seeing.
While the story is pretty mediocre, it bridges the story between the first two games in the trilogy. More than anything, the comic looks amazing and the action is visceral. The main character is wholly dedicated to Shepard which attests to the man's skill in keeping his friends close. I've been meaning to play the games again, so this should be a good time for it.
Shepard is dead, but he is also a wanted man - a wanted dead man. Both the Illusive Man, leader of Cerberus, and the Shadow Broker, who works with the Collectors, want to find Shepard's body. Shepard's close friend Liara T'Soni is approched by the Illusive Man with an offer of help. Liara reluctantly accepts, knowing that she will have to deal with several shady and influential characters along the way.