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C# Game Programming: For Serious Game Creation

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Even experienced game developers sometimes have a hard time making their vision for a great game a reality. The number of available programming languages, libraries, and production methods can make the development process overwhelming and result in complicated, unreliable game code. C# Game For Serious Game Creation shows programmers how to write simple, clean, and reliable code step-by-step through the creation of a basic game. The game is built using C#, a high-level programming language, and OpenGL, an industry favorite for graphics display. You'll get an overview of the methods and libraries used to build good games, learn how to use those libraries and create your own, and finally build your own scrolling shooter game. You'll even find tips and information on how to develop your own game ideas and you'll have an excellent code base to work with. C# Game For Serious Game Creation provides you with all the information you need to take your game ideas from concept to completion.

448 pages, Paperback

First published June 16, 2010

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Daniel Schuller

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Profile Image for James.
197 reviews2 followers
May 5, 2018
There's a quick intro to C# and Visual Studio, explanation of different types of games, basic game structure, then a tutorial of creating a spaceship shooting game. Programming books can become dated pretty quick, and the OpenGL library it mentions is deprecated. I did find an equivalent which had small changes in syntax, but I had to experiment a bit to prevent some crashes. In the end I just decided to read the book, then learn something more modern like Unity. The content of the book is good introduction to game's programming, even if you don't actually try it yourself.
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