While “skeletization” ravages the globe, causing chaos and death, Alan unveils a device capable of picking up signals from beyond the grave. After a chilling pet cemetery experiment, Alan and Ivy plug Styx into a human cemetery…and make contact.
Enthralled by the malevolent force inhabiting an abandoned camping trailer, Helene’s behavior becomes more fractured, and her-soon-to-be husband Richard is at a loss as to how to help. Young Maya finds herself equally affected by a dark dagger she’s discovered, while her older sister Lily stumbles upon a ghastly clue in the desert that may explain it all… if she survives long enough to return to her family.
This comic features parts of two stories in each issue, "The Cemeterians" and "The Denizen."
"The Cemeterians" leaves its verbose intro behind and gets right into Tales From the Crypt meets disaster movie territory, as the bones now form just about anywhere, without any rhyme or reason. The idea behind what is happening is a good Barker-esque example and the method of discovery some good old fantasy horror science.
"The Denizen" holds no interest whatsoever. This type of story hardly holds up well on screen, much less so on paper.