Maybe it was partially nostalgia that drove my enjoyment of this volume, but it was sure fun to see the characters from Jim Lee's WildC.A.T.S back in action. To up the ante the writer, Rosenberg, throws in Michael Cray AKA Deathblow, Fairchild from Wildstorm's Gen13 series, and even Mr Majestic.
But this is the part where things get confusing. These aren't quite the characters I recall from the original comics. Void now appears in a Russian spacesuit, Michael Cray/Death Blow can have his consciousness uploaded into another body if he is killed. Fairchild is actually a child. I'm not sure her age, but she doesn't consider Mr. Majestic a child because he is the ripe old age of ten--so that would place her at a younger age. When she triggers her powers she transforms into an adult woman who is seven feet tall and has superhuman strength and invulnerability. If I recall, the original Fairchild was a puny college Freshman who transformed into a superhuman college freshman.
The twisty plot pits former teammates against each other. They have no memory of their previous adventures so this must be a complete reboot. On the plus side, this reboot of Voodoo makes no mention of a former profession of a stripper, though Ladybot (a character I was unfamiliar with) has an out-of-control libido.
Another thing I notice is the prevalent use of !#*! in the dialogue, which I find distracting. It's definitely better than using the profanity that it replaces, but a good writer (and Rosenberg is) could find a way to write effective dialogue without the !#*! or the profanity.
There's a lot of double-crossing and subterfuge going on in this volume, which is a great part of the fun, and you never really know which side certain characters are going to fall on. At one point Superman and Mr. Majestic get into a fistfight because he publicly claims he is from Krypton (if I remember correctly his Kheribum?) and later on Zannah/Zealot and Wonderwoman get in a scrap; the only thing more perfect than that would be if those two ultimate warrior females were able to fight side by side.
On the downside, Cole Cash/Grifter gets treated as though he were an idiot in the first couple of issues. However, as the volume progresses the possibility arises that his rash actions may have been taken to draw out the evil element that was controlling the team. Though I can't be certain of this, that is my preferred interpretation.
Another bit I liked is that Rosenberg presents the codenames of the various characters as nicknames--in some cases derogatory nicknames. Zannah does not like to be called Zealot and Cole Cash doesn't particularly care for the nickname Grifter. This take on the codenames makes perfect sense.
Anyhow, these are my rambling thoughts on the book. This is the most fun take on the WildC.A.T.S since the original. Sign me up for Volume 2.