Jump to ratings and reviews
Rate this book

Ludoliteracy: Defining, Understanding, and Supporting Games Education

Rate this book
On the surface, it seems like teaching about games should be easy. After all, students are highly motivated, enjoy engaging with course content, and have extensive personal experience with videogames. However, games education can be surprisingly complex.

This book explores the question of what it means to understand games by looking at the challenges and problems faced by students who are taking games-related classes. It demonstrates how learning about games can be challenging for multiple reasons. Some of the more relevant findings discussed include realizing that extensive prior videogame experience often interferes with students’ abilities to reason critically and analytically about games, and that students have difficulties articulating their experiences and observations about games.

In response to these challenges, this book examines how we can use online learning environments to support learning about games by (1) helping students get more from their experiences with games, and (2) helping students use what they know to establish deeper understanding.

164 pages, Kindle Edition

First published January 19, 2010

13 people are currently reading
46 people want to read

About the author

Jose P. Zagal

7 books5 followers

Ratings & Reviews

What do you think?
Rate this book

Friends & Following

Create a free account to discover what your friends think of this book!

Community Reviews

5 stars
4 (18%)
4 stars
8 (36%)
3 stars
6 (27%)
2 stars
3 (13%)
1 star
1 (4%)
Displaying 1 - 2 of 2 reviews
Profile Image for Melissa.
263 reviews3 followers
January 9, 2012
What I enjoyed was learning more about videogame knowledge and getting a feel for how videogames are being addressed not just by 'gamers'/'fans' but gaining impressive insight regarding the newness of the field of game studies. J.P. Zagal presents a strong case for interactive, intentional and legitimate ways for students of game studies to contribute to the field as well asl numerous other aspects of games studies. His research seems solid, although I am the least game fluent 20-something year old on Goodreads, I'm sure.

One of the most distracting things for me was the formatting on the Kindle. There weretimeswhenIhadtoreadhugepassageswithoutanyspace <-- (not enjoyable.)

The primary reason I give this 2 stars is simply because it doesn't really fit with any of my actual interests. It was insightful and well written. It seemed like a well presented disertation and definitely offered me a few things to think abour in regard to my own academic writing, but I woulnd't necessarily want to read other material of a similar subject (so should prevent Goodreads from recommending such things by rating it low ^.^)
Profile Image for Cheryl.
1,520 reviews
interesting-possibilities
March 2, 2011
If I understand the BookTrope site, it can be read here Sounds worth checking out when I have a bit of time.
Displaying 1 - 2 of 2 reviews