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So How Can You Make Them Scream?: Course book in advanced game programming
The small size, low cost course book in advanced techniques relevant to game programming. Mainly aimed for undergraduate university courses. Graphics parts use modern OpenGL. Part 2 of the Polygons Feel No Pain series. Get part 1 first if you need a solid introduction to modern computer graphics programming.
250 pages, Paperback
Published August 29, 2017
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