Kamachi Kazuma (鎌池和馬) is a Japanese-born light novel author and the original creator of the Toaru Majutsu no Index light novel series and Toaru Kagaku no Railgun, its spin-off manga series.
A world building spectacle is an understatement for this book but it's hard to really go into without spoilers. The further in the book the clearer things become that you are looking a small part of the tip of the iceberg. I'm interested to see where volume 2 goes.
I think that this is a story written by the seat of the author's pants, with info-dumps almost at every page that people with serious ADHD/ADD (Attention deficit hyperactivity disorder/ Attention Deficit Disorder) can relate to. At about the half-mark of this first volume, the reader finds out who the main characters are, that they are mostly in an immersion video game (VRMMORPG) and that the real world has turned into this dystopian-Artificial Intelligence-Nightmare. With no real main theme, with no real plot arcs, they play the video game trying to avenge Midori's brother who was dishonored and tragically killed by an organized crime group (Wolves). The game somehow consists of players who break all the rules and those that break the rules the most, gain virtual riches that cannot translate to better lives in this hell-like-reality. Then main characters are in a constant scavenger hunt for items that the "Midori's brother's legacy" were looted by this organized crime-group-of-other-players. While the light novel series No-Game-No-Life was about outsmarting the opposing players in non-linear strategies, this is just a fantastical-nonsensical-search for items that would make the main characters "even-more-Over-Powered"... If you can get beyond the constant interruptions (info-dumps) and the lack of essence and substance (a real story), it at least reads quickly and the story goes from place to place, talking about everything (weapons, investing, markets, gambling, cheating, video-games, Artificial Intelligence, etc.) without really going anywhere or really doing anything. It has inside illustrations, color illustrations, no character summaries, no maps, no real world-building describing the political, geographical, social, economic, religious, systems in place in this AI-Dystopian-version-of-an-alternate-reality-world. Usually having a "bad-trip" is related to having drugs have adverse effects on your systems, but how an immersion game that is based on money and fighting and everything else, while at the same time, there is no real life, no real world to adventure into, to me sounds and reads kind of flat.There is little to no character building, and the only positive is the illustrator and illustrations (High Quality and different). Other than that, I do not recommend this first volume or this series.