A group of international scientists and archaeologists on a publicly funded dig discover a hidden city beneath the streets of Berlin. Constructed as a failsafe option for the Nazi party should they lose the war, the city is also home to Hitler's ultimate doomsday weapon- an Omega bomb designed to wipe out the human race- and it's just been activated. Now, crews of scientists must travel back in time to 24 hours before the disaster to stop the bomb from going off. However, they soon discover that, rather than going back in time for 24 hours as intended, they've been sent back 67 years to the height of Hitler's Germany.
Picked this up from my library, and I was pleasantly surprised. This quartet of special operatives were tasked to go back one day in the past to avert a disaster caused by the activation of an underground Nazi missile carrying deadly biotoxin that could easily end the human race. They end up in 1940s Germany just months prior to the end of the war.
Excellent action, with artwork that gives this a cinematic feel. The characters feel unique, and it's an interesting view to have one of the team members as a black man in Nazi Germany, although they didn't delve into it as much as one would expect. However, this is a really quick time period (24 hours), and it's practically nonstop. It gets very interesting. I didn't really understand the technology, but that's not a deal breaker. I liked the various gadgets that the team took with them, and they were all extremely capable and lethal.
I'm a bit of a WW2 geek, so I'm glad I was able to read this. I'd like to read more about this team.
When reading a book involving time travel, the best thing to do is just to go along with it. Don't get hung up on the feasability, the repercusions, or alternate timelines. It should be taken for granted that what you're reading is really only FICTION, after all. As long as the premise & the story around it make for a good read, then that's all that should matter.
Such is the case for "Time Bomb": Writers Jimmy Palmiotti & Justin Gray, along with artist Paul Gulacy & colorist Rain Beredo have given us a high-stakes adventure with all the action, tension, suspense (and even some humour!) that we could expect from a big-budget summer action film (with a dose of science-fiction, of course).
Creator-owned books are ideal for exploring new ideas, and this creative team has shown that it can be done without resorting to unnecessary gimmicks & shock value (maybe Mark Millar could try this approach in one of his future projects - his readership is not exclusively adolescent males!).
Another strong Palmiotti/Gray collaboration, "Time Bomb" is a nice break from the spandex books.
Fast paced adventure with just enough plot, characters, snappy dialogue and action to make for a fun book. Paul Gulacy's art is awesome, and indeed perfect for this kind of thing. I am surprised by the lack of positive reviews ... I did not expect too much, but was delighted with it.
The artist makes everyone seem to have a duckface and all those chins are making my eyes bleed. The story promises to have a mature take on time travelling. The build-up has people take serious measures to not affect the timeline, but the gun-toting so-called specialists take pleasure in leaving behind piles of dead bodies. But the dead are Nazis, so nobody cares, right? Spy story this is not. Unless you count James Bond as a spy. If you thought the Nazis were bad, the protagonists rack more kills than a Doom video game.
Workers on the Berlin metro experience a cave in. They never expect to find an underground city with buildings bearing Nazi symbols. Their investigation accidentally triggers the launch of an experimental Nazi rocket, the result of a secret program nobody knows about any more. It detonates high in the sky, releasing an EMP and a deadly virus that is estimated to spread to the whole world in a matter of days. The solution is the time bomb - a time travelling device.
Vampires, Nazis, time travel and zombies. That's what creator owned comics have come down to these days, kids. This mini-series employs Nazis and time travel, both foolproof crowd pleasers. We always seem to come back to the Nazis because they are the ultimate villains. There is no gray area in their motives, no sympathy on the part of the reader. They are just evil bastards who make the perfect foil for any hero(es). I disagree with the blatant disregard of the timestream, and of history, that the good guys employ here. It's a miracle that they didn't create a divergent timeline or something.
All in all, this was a satisfying read with solid artwork and superb coloring that is worth the investment of your time and money. I bought the 'prestige format'/ graphic novelette Issue 1 when it came out nearly two years ago, and can hardly believe how long it took for A) this book to be released and B) how long it took me to reach it in the backlog after that.
Disappointing. The central idea is not original, but attarctive. However, the story is badly developed, poorly documented and consists in cliché after cliché.
Time Bomb by Jimmy Palmiotti is a fun Saturday movie on the comics page. The premise is a pulpy blend of science fiction and WW II adventure. A Nazi city is discovered beneath the streets of modern day Berlin and during exploration, the team accidentally trigger the launch of a doomsday missile loaded with a biological agent designed to destroy most of humanity. The only solution is "Time Bomb," a secret time travel device. A intrepid group of spies head back in time to prevent the launch of the doomsday bomb. They intent to go back only a few days to stop the exploration party, but end up going all the way back to 1945, right in the midst of Nazi Germany.
Palmiotti starts off with a bang and keeps things moving at a rapid clip (the spies are on a clock after all, as the Time Bomb will yank them back after a set amount of time). It's all good fun with action that never lets up. There are some holes in the plot (why is the villain doing what he's doing, which because of the plot twists really does need explaining) and numerous things happen just oh so conveniently, but the story is entertaining enough to forgive extreme scrutiny.
The whole thing is illustrated by Paul Gulacy, one of the most enjoyable and frustrating artists in comics. Gulacy is possessed of a great pseudo-Steranko art style, and it's always fun to see what famous film stars will be his characters (Peter Cushing is the villain here). But Gulacy annoys me at times for his habit of drawing lop-sidded faces and bodies that contort themselves beyond imagination. But like the story itself, the art is otherwise to good, you forgive a lot.
All in all, Time Bomb is a fun read. And I'd got see the movie it longs to be in a heartbeat.
The concept was brilliant and intriguing , a hidden Nazi city beneath Berlin to be used as a Fallout bunker for their Doomsday device. Thats where my interest level peaked and declined the rest of the way. The execution of the actual story fell short for me in various areas. Characters to me were bland , dry and unlikeable. The plot was simple enough but failed to deliver on any highs and lows. The art wasnt to my liking either , Paul Gulacy doesnt draw fight scenes very well in my opinion. The ending was so dumbed down , it was suppose to rile up chants of U-S-A or something. This story would've been better served with a "Planet of the Apes" type ending , for eg. when they returned to our time the Nazi's actually won without their Doomsday device or something "Twilight Zonie" . Though it feels like Im reviewing Hitler himself with me shredding everything about Time Bomb , however I would give this a weak 2.5 or 2.25 out of 5.