An unnecessary sequel
22 July 2012
It looks as if a few people have noted that this series is pretty much a re-hash of the earlier series, with the same people just different places and a different villain. Okay, the object that was stolen is also different, but other than that it seems that Eddings simply took the script that he used for the Belgariad, made some slight changes, and made it the Mallorean. I gather that here they must get to the 'Place that is No More' which is always interesting because if the place is no more, then how can one get there. Well, I vaguely recall that it may have been some ruins which is why it is no more, but then if it is ruins then it is still there, at least as a corpse.
Somebody made a comment on how slow they seem to go to fulfil a quest that is absolutely urgent. My response is that Eddings did have to full five books of stuff so I guess that is why they seem to plod along. Anyway, that aside, we still need to remember that we are in a fantasy world, and not all fantasy worlds have instant teleportation, even if you have a sorcerer that is centuries old travelling with you. I don't seem to remember any teleportation in the Belgariad.
Travel in medieval realms is something we tend not to really appreciate. Remember, it is really slow. You either travel as fast as a horse (or some creature that may be faster) when you are on land, and when you are on the water you are pretty much at the mercy of the winds. If you are lucky and have a strong wind behind you then you could go quite fast, however as soon as the wind changes, or stops, then you're stuffed. So, let us not get caught up in the plodding across the world criticism because if all you have are horses and sailing ships, then unfortunately, you have no choice but to plod.
As for stopping at every citadel you encounter, well, of course you are, especially if you are trying to find information, because cities are (as you probably know) places where people congregate, and where people congregate information can be found. If they happen to have an adventure in every citadel they enter (they don't by the way) it is probably because there are people trying to stop them from fulfilling their quest, or because they simply have to help. Remember, these guys are heroes, and they are noble heroes at that, meaning that they are generally not going to turn their back on a damsel in distress.
As for mountains, well, I am sorry, even if you do have an airplane, that is no guarantee that you are going to be able to fly over mountains. I remember one episode of Top Gear (I generally don't watch it, but I do remember seeing one) where they were trying to see if it was faster to get from Rome to Paris by car or by plane (turned out the car was faster). Anyway, while the car could drive under the mountains thanks to all the tunnels that had been drilled through them, the poor Cesna simply did not have the power to go that high. As soon as the plane reached the Alps, they had to fly around them because the altitude at which the plane could go was quite limited. Mind you the British Airways plane that I took from London to Greece was powerful enough to get us over the Alps, but that is another story. My point being is that these days mountains can be very hard to get over, so imagine what it was like for people who only had horses (and ropes) to rely upon.