Goodreads helps you follow your favorite authors. Be the first to learn about new releases!
Start by following Heather Maxwell Chandler.
Showing 1-6 of 6
“Some game developers may wonder about a producer’s responsibilities; because producers aren’t usually content creators, they don’t contribute assets to the game.”
― The Game Production Handbook
― The Game Production Handbook
“In addition, the producer leads the team and keeps them motivated when the project becomes stressful. The producer also acts as a buffer between the development team and all the external forces that are trying to interfere with the team: marketing,”
― The Game Production Handbook
― The Game Production Handbook
“A producer is the primary driving force that guides the game development process to ensure that the work gets done on time and under budget.”
― The Game Production Handbook
― The Game Production Handbook
“In fact, a lead should not be the most artistically talented or technically gifted person on the team. You want to keep these talents doing what they do best—creating high-quality assets for the game. If you move these high-quality content creators to lead positions, they won’t have time to create content, and the quality of the game will be diminished.”
― The Game Production Handbook
― The Game Production Handbook
“If people are in disagreement on how a certain element functions in the game, do not waste time trying to convince the dissenter that the idea is good. Instead, spend the time prototyping the idea, get some actual gameplay feedback on the fun factor, and make adjustments or change the functionality based on this information.”
― The Game Production Handbook
― The Game Production Handbook
“Alpha: At this milestone, key gameplay functionality is implemented, assets are 40–50% final (the rest are placeholders), the game runs on the correct hardware platform in debug mode, and there is enough working to provide the team with a feel for the game. Features might undergo major adjustments at this point, based on play-testing results and other feedback. Alpha occurs 8 to 10 months before code release.”
― The Game Production Handbook
― The Game Production Handbook




