Marc Prensky

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Marc Prensky



Average rating: 3.76 · 514 ratings · 68 reviews · 21 distinct worksSimilar authors
Teaching Digital Natives: P...

3.82 avg rating — 192 ratings — published 2010 — 10 editions
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Don't Bother Me Mom--I'm Le...

3.73 avg rating — 150 ratings — published 2006 — 6 editions
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Digital Game-Based Learning

3.80 avg rating — 71 ratings — published 2000 — 8 editions
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Brain Gain: Technology and ...

3.55 avg rating — 38 ratings — published 2012 — 5 editions
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From Digital Natives to Dig...

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3.84 avg rating — 31 ratings — published 2012 — 3 editions
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Education to Better Their W...

3.41 avg rating — 22 ratings3 editions
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El mundo necesita un nuevo ...

4.29 avg rating — 7 ratings5 editions
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Ense�ar a nativos digi...

really liked it 4.00 avg rating — 1 rating
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EDUCACION PARA MEJORAR EL M...

really liked it 4.00 avg rating — 1 rating
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Education to Better Their W...

liked it 3.00 avg rating — 1 rating
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Quotes by Marc Prensky  (?)
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“we are working hard to educate a new generation in old ways, using tools that have ceased to be effective.”
Marc Prensky, Digital Game-Based Learning

“I started Sam on a computer very early—probably before he was three. He couldn’t move the mouse, he couldn’t do anything. He sat in my lap and did one of the Winnie the Pooh books on a computer. And the reason I wanted to do this, despite the controversy over how soon you should get a computer around a kid, is that I wanted him to see this as just a natural part of his environment, a normal tool for doing stuff with, nothing special. We did the same thing with books, reading to him, allowing him to claw them and throw them around, all in the interest of having him see books as a normal part of his life and a normal part of his family.”
Marc Prensky, Don't Bother Me Mom—I'm Learning

“The reason this will happen, and happen soon, is that learners will demand it to the point that management, teachers and administrators can no longer resist. The workers of the Games Generations will no longer accept, attend, or do training that is boring. So”
Marc Prensky, Digital Game-Based Learning



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