22 books
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27 voters
Interaction Design
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eXtended Reality (XR) and spatial computing are inherently familiar to humans, with the potential to reshape not only our social interactions but also human-computer interaction.
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during this century (the twentieth) we have for the first time been dominated by non-interactive forms of entertainment: cinema, radio, recorded music and television. Before they came along all entertainment was interactive: theatre, music, sport - the performers and audience were there together, and even a respectfully silent audience exerted a powerful shaping presence on the unfolding of whatever drama they were there for. We didn't need a special word for interactivity in the same way that w
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We are aiming to gather the seminal books on Experience Design and related literature.
Also we…more
2 members,
last active 8 years ago
14 members,
last active 13 years ago
7 members,
last active 13 years ago
A monthly book club for design practitioners, and design enthusiasts, to interact with each othe…more
12 members,
last active 8 years ago





























