Programming

A programming language is a formal constructed language designed to communicate instructions to a machine, particularly a computer. Programming languages can be used to create programs to control the behavior of a machine or to express algorithms.

Why Machines Learn: The Elegant Math Behind Modern AI
The Software Engineer's Guidebook: Navigating senior, tech lead, and staff engineer positions at tech companies and startups
Genius Makers: The Mavericks Who Brought AI to Google, Facebook, and the World
Fundamentals of Data Engineering: Plan and Build Robust Data Systems
The Staff Engineer's Path: A Guide for Individual Contributors Navigating Growth and Change
Engineering Management for the Rest of Us
Fancy Bear Goes Phishing: The Dark History of the Information Age, in Five Extraordinary Hacks
Designing Machine Learning Systems: An Iterative Process for Production-Ready Applications
The Engineering Executive's Primer: Impactful Technical Leadership
Rust for Rustaceans
Doom Guy: Life in First Person
Software Architecture Metrics
Shareware Heroes: The Renegades Who Redefined Gaming at the Dawn of the Internet
AI and Machine Learning for Coders: A Programmer's Guide to Artificial Intelligence
A Hacker's Mind: How the Powerful Bend Society's Rules, and How to Bend them Back
The Pragmatic Programmer: From Journeyman to Master
Clean Code: A Handbook of Agile Software Craftsmanship
Design Patterns: Elements of Reusable Object-Oriented Software
Code Complete: A Practical Handbook of Software Construction
Refactoring: Improving the Design of Existing Code (Addison-wesley Object Technology Series)
The Mythical Man-Month: Essays on Software Engineering
Structure and Interpretation of Computer Programs
Head First Design Patterns
The C Programming Language
The Clean Coder: A Code of Conduct for Professional Programmers
Introduction to Algorithms
Designing Data-Intensive Applications
Code: The Hidden Language of Computer Hardware and Software
JavaScript: The Good Parts
Working Effectively with Legacy Code
Code Complete by Steve McConnellDesign Patterns by Erich GammaRefactoring by Martin FowlerApplying UML and Patterns by Craig LarmanConceptual Blockbusting by James L. Adams
Code Complete Reading List
28 books — 16 voters

Conceptual Blockbusting by James L. AdamsThe Software Measurement Guidebook by John GaffneyZX Spectrum Games Code Club by Gary PlowmanOOP Concepts Booster  by Rakesh SinghProgramming Pearls by Jon L. Bentley
Code Complete Reading Plan
22 books — 4 voters
Professional Assembly Language by Richard BlumThe C Programming Language by Brian W. KernighanThe Art of Assembly Language by Randall HydeProfessional Linux Kernel Architecture by Wolfgang MauererLearn Linux Quickly by Ahmed Alkabary
Linux Programming
10 books — 4 voters


Harold Abelson
Programs must be written for people to read, and only incidentally for machines to execute.
Harold Abelson, Structure and Interpretation of Computer Programs

Robert C. Martin
Remember that code is really the language in which we ultimately express the requirements. We may create languages that are closer to the requirements. We may create tools that help us parse and assemble those requirements into formal structures. But we will never eliminate necessary precision—so there will always be code.
Robert C. Martin

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