232 books
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48 voters
Listopia > Michael Scott's votes on the list 50 Books for Everyone in the Game Industry (11 Books)
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The Visual Display of Quantitative Information
by See Review |
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| 2 |
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A Theory Of Fun For Game Design
by See Review |
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| 3 |
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Game Programming Patterns
by See Review |
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| 4 |
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Designing Virtual Worlds
by See Review |
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| 5 |
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The Mythical Man-Month: Essays on Software Engineering
by See Review |
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| 6 |
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Understanding Comics: The Invisible Art
by See Review |
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| 7 |
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The Design of Everyday Things
by See Review |
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| 8 |
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Rules of Play: Game Design Fundamentals
by See Review |
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| 9 |
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Flow: The Psychology of Optimal Experience
by See Review |
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| 10 |
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Homo Ludens: A Study of the Play Element in Culture
by See Review |
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| 11 |
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Peopleware: Productive Projects and Teams
by See Review |
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