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Listopia > Book Lists Voted on by Adrian Rozali (17 Lists)



NASA Mission AS-506 Apollo 11 1969 (including Saturn V, CM-10... by Christopher  RileyNASA Saturn V 1967-1973 (Apollo 4 to Apollo 17 & Skylab) by David WoodsNASA Mission AS-506 Apollo 11 Owners' Workshop Manual by Christopher  RileyApollo 13, 1970 (Including Saturn V, CM-109, SM-109, Lm7 by Boojkdl ajdpNASA Saturn I/IB Launch Vehicles Owner's Workshop Manual by David Baker
Space Life Skills & Leisure Books
28 books — 1 voter
Warp Drive, Patent Pending by Douglas DaechGlass articles with low-friction coatings by Andrei Gennadyevich Fadeev
•A Cure For Patents
56 books — 4 voters

Website Law by Tom JamesThe Closing of the Net by Monica HortenCyber Law and Ethics by Mark GrabowskiCyberlaw for Global E-business by Takashi KubotaThe Black Box Society by Frank Pasquale
Internet law
12 books — 4 voters
Patent Failure by James BessenThe Patent Crisis and How the Courts Can Solve It by Dan L. BurkPatent It Yourself by David Pressman
Patents and Innovation for Non-Lawyers
29 books — 2 voters

Mastermind by Maria KonnikovaThe Monographs by Ben CardallThe Monographs - A Comprehensive Manual on All You Need to Kn... by Ben Cardall[The Monographs - A comprehensive manual on all you need to k... by Unknown AuthorThe Monographs by Ben Cardall
Book Review: Mastermind How to Think Like Sherlock Holmes Tangled Tangent
38 books — 1 voter
3D Math Primer for Graphics and Game Development by Fletcher Dunn, Ian ParberryOpenGL Superbible by Graham SellersOpenGL Superbible by Graham SellersOpenGL SuperBible by Richard S. Wright Jr.OpenGL SuperBible by Graham Sellers
Game Engine Development Books I had to read to develop a game engine January 15, 2018 Harold Serrano
79 books — 1 voter

ゲームシナリオのためのファンタジー衣装事典 キャラクターに使える洋と和の伝統装束110 by 山北篤シナリオのためのファンタジー事典 知っておきたい歴史・文化・お約束121 by 山北篤ゲームシナリオのためのミステリ事典 知っておきたいトリック・セオリー・お約束110 by ミステリ事典編集委員会シナリオのためのSF事典 知っておきたい科学技術・宇宙・お約束120 by 森瀬 繚ゲームシナリオのための戦闘・戦略事典 ファンタジーに使える兵科・作戦・お約束110 (NEXT CREATOR) by 山北篤
創作に役立つゲームシナリオのための事典がKindleで50%OFF(8/5まで) 2021.07.24 2022.12.18 文:あとーす
8 books — 1 voter
Energies and Patterns in Psychological Type by John BeebeUnderstanding Yourself and Others by Linda V. BerensUnderstanding Yourself and Others by Linda V. BerensUnderstanding the People around You by Ekaterina FilatovaUnderstanding the People Around You by Ekaterina Sergeevna Filatova
FORWARD BY ALEX ARRICK How to TYPE Yourself Type Grid Companion The ultimate primer to Personality Typing yourself and others. C.S. JOSEPH
45 books — 1 voter

The Deduction Guide by Louise BlackwoodMastermind by Maria KonnikovaHow to Think Like Sherlock Holmes Improve Your Powers of Obse... by Daniel   SmithMastermind by Unknown Author[Maria Konnikova] Mastermind_ How to Think Like Sherlock Holmes by Unknown Author
The Best Books For Deduction | Deduction Books enigma
27 books — 1 voter
The Monographs by Ben CardallThe Monographs - A Comprehensive Manual on All You Need to Kn... by Ben Cardall[The Monographs - A comprehensive manual on all you need to k... by Unknown AuthorThe Monographs by Ben CardallThe Monographs by Ben Cardall
How The Mentalist Shaped My Life - Answering Your Top Questions Observe
42 books — 1 voter

3D Math Primer For Graphics and Game Development by Fletcher Dunn3D Math Primer for Graphics and Game Development by Fletcher Dunn, Ian Parberry3D Math Primer for Graphics and Game Development by Dunn, Fle... by DunnOpenGL SuperBible by Richard S. Wright Jr.OpenGL SuperBible by Graham Sellers
Game Engine Development How to become a game engine developer May 18, 2017 Harold Serrano
25 books — 1 voter
World History 101 by Tom HeadNegotiating 101 by Peter SanderEnglish Lit 101 by Brian BooneAmerican Lit 101 by Brianne KeithU.S. History 101 by Kathleen Sears
Crash Course / Adams 101 Series
17 books — 3 voters

Footwork Wins Fights by David ChristianBuild Your Fight Style by David ChristianAggressive Defense by David James ChristianAggressive Defense  by David ChristianPrinciples of Power by David James Christian
Technique Books by TMMA/David Christian David Christian and 2 more Win Fights Series (4 books) Paperback Edition
5 books — 1 voter
The Philosophy Book by Will BuckinghamThe Psychology Book by Nigel C. BensonThe History Book by R.G. GrantThe Literature Book by James CantonThe Economics Book by Niall Kishtainy
Big Ideas Simply Explained
42 books — 66 voters

Game Programming Algorithms and Techniques by Sanjay MadhavGame Programming Algorithms and Techniques by Sanjay MadhavA Game Design Vocabulary by Anna AnthropyReal-Time 3D Rendering with DirectX and HLSL by Paul VarcholikIntroduction to Game Design, Prototyping, and Development by Jeremy Gibson Bond
Sanjay Madhav and 16 more Game Design (16 books) Paperback Edition
17 books — 1 voter
The Math Book by Clifford A. PickoverThe Physics Book by Clifford A. PickoverThe Medical Book by Clifford A. PickoverThe Drug Book by Michael C. GeraldThe Psychology Book by Wade E. Pickren
Sterling Milestones
16 books — 3 voters

How Business Works by D.K. PublishingHow Business Works by D.K. PublishingHow Technology Works by D.K. PublishingHow the Brain Works by D.K. PublishingHow to Start Your Own Business by D.K. Publishing
How Things Work Series
29 books — 1 voter



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