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“Worldbuilding is dull. Worldbuilding literalises the urge to invent. Worldbuilding gives an unnecessary permission for acts of writing (indeed, for acts of reading). Worldbuilding numbs the reader’s ability to fulfill their part of the bargain, because it believes that it has to do everything around here if anything is going to get done. “Above all, worldbuilding is not technically necessary. It is the great clomping foot of nerdism. It is the attempt to exhaustively survey a place that isn’t there. A good writer would never try to do that, even with a place that is there. It isn’t possible, and if it was the results wouldn’t be readable: they would constitute not a book but the biggest library ever built, a hallowed place of dedication and lifelong study. This gives us a clue to the psychological type of the worldbuilder and the worldbuilder’s victim, and makes us very afraid.”

Wolfgang Baur, Complete Kobold Guide to Game Design
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Complete Kobold Guide to Game Design Complete Kobold Guide to Game Design by Wolfgang Baur
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