Digital Media and Society Series by Rich Ling

33 primary works • 33 total works
Each book in the Digital Media and Society series takes a particular theme or phenomenon and considers the complex interplay of technologies and the ways in which they are used, in their social and cultural context.
Mobile Communication
3.33
· 6 Ratings · published 2009 · 8 editions
With staggering swiftness, the mobile phone has be…
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Media Work
3.39
· 18 Ratings · 1 Reviews · published 2007 · 8 editions
The media are home to an eclectic bunch of people.…
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Digital Media Ethics
3.61
· 72 Ratings · 5 Reviews · published 2009 · 24 editions
This is the first textbook on the central ethical …
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Search Engine Society
3.84
· 44 Ratings · 6 Reviews · published 2008 · 15 editions
Search engines have become a key part of our every…
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The Information Society: Cyber Dreams and Digital Nightmares
3.30
· 10 Ratings · 1 Reviews · published 2008 · 11 editions
What are we to make of the information society? Ma…
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Hacking: Digital Media and Technological Determinism
Hacking provides an introduction to the community …
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Blogging
3.40
· 52 Ratings · 7 Reviews · published 2008 · 17 editions
Blogging has profoundly influenced not only the na…
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Digital War Reporting
3.75
· 4 Ratings · 1 Reviews · published 2009 · 9 editions
Digital War Reporting  examines war reporting in a…
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A Private Sphere: Democracy in a Digital Age
3.91
· 34 Ratings · 3 Reviews · published 2010 · 10 editions
Online technologies excite the public imagination …
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Alternative And Activist New Media
3.45
· 44 Ratings · 3 Reviews · published 2011 · 14 editions
Alternative and Activist New Media provides a rich…
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Ubiquitous Photography
3.44
· 9 Ratings · published 2012 · 11 editions
The rise of digital photography and imaging has tr…
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Twitter: Social Communication in the Twitter Age
4.00
· 27 Ratings · 5 Reviews · published 2012 · 15 editions
Twitter has become a household name, discussed bot…
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Computer Games and the Social Imaginary
3.77
· 13 Ratings · 2 Reviews · published 2013 · 9 editions
In this compelling book, Graeme Kirkpatrick argues…
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Computer Games and the Social Imaginary
In this compelling book, Graeme Kirkpatrick argues…
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Radio in the Digital Age
3.00
· 3 Ratings · 1 Reviews · published 2013 · 14 editions
Radio’s influence can be found in almost every cor…
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Radio in the Digital Age
3.00
· 2 Ratings · 1 Reviews · published 2013 · 1 edition
Radio’s influence can be found in almost every cor…
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Smartphones as Locative Media
3.57
· 7 Ratings · published 2015 · 8 editions
Smartphone adoption has surpassed 50% of the popul…
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Personal Connections in the Digital Age
3.78
· 255 Ratings · 27 Reviews · published 2010 · 22 editions
The internet and the mobile phone have disrupted m…
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The Internet of Things
4.11
· 18 Ratings · 2 Reviews · 5 editions
More objects and devices are connected to digital …
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YouTube: Online Video and Participatory Culture
3.68
· 228 Ratings · 18 Reviews · published 2009 · 17 editions
YouTube is one of the most well-known and widely d…
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Cryptocurrencies and Blockchains
3.73
· 15 Ratings · 1 Reviews · 3 editions
From their shadowy origins in Bitcoin to their use…
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The Music Industry: Music in the Cloud
4.06
· 49 Ratings · 2 Reviews · published 2010 · 5 editions
The music industry is going through a period of im…
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The Music Industry: Music in the Cloud
The music industry is going through a period of im…
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The Music Industry: Music in the Cloud
3.67
· 9 Ratings · 1 Reviews · published 2013 · 7 editions
The music industry is going through a period of im…
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The Music Industry: Music in the Cloud
3.80
· 5 Ratings · 1 Reviews · published 2013 · 2 editions
The music industry is going through a period of im…
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Instagram: Visual Social Media Cultures
Instagram is at the heart of global digital cultur…
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Facebook
3.33
· 6 Ratings · 2 Reviews · 3 editions
Facebook has fundamentally changed how the world c…
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Apps: From Mobile Phones to Digital Lives
Since the rise of the smartphone, apps have become…
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Wi-Fi
From caf� culture to home schooling, remote commun…
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Tumblr
3.90
· 10 Ratings · 2 Reviews · 4 editions
Launched in 2007, tumblr became a safe haven for L…
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Regulating Platforms
We once thought of cyberspace as a borderless worl…
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Regulating Platforms
We once thought of cyberspace as a borderless worl…
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Bots
4.00
· 2 Ratings · 3 editions
Bots – automated software applications programmed …
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