69 books
—
88 voters
Computer Science Books
Showing 1-50 of 16,528

by (shelved 849 times as computer-science)
avg rating 4.35 — 9,265 ratings — published 1989

by (shelved 787 times as computer-science)
avg rating 4.33 — 23,712 ratings — published 1999

by (shelved 764 times as computer-science)
avg rating 4.36 — 23,167 ratings — published 2007

by (shelved 673 times as computer-science)
avg rating 4.40 — 10,415 ratings — published 1999

by (shelved 667 times as computer-science)
avg rating 4.47 — 4,836 ratings — published 1984

by (shelved 539 times as computer-science)
avg rating 4.20 — 11,869 ratings — published 1994

by (shelved 521 times as computer-science)
avg rating 4.13 — 34,434 ratings — published 2016

by (shelved 475 times as computer-science)
avg rating 4.70 — 10,190 ratings — published 2015

by (shelved 465 times as computer-science)
avg rating 4.01 — 14,933 ratings — published 1975

by (shelved 451 times as computer-science)
avg rating 4.30 — 9,451 ratings — published 1993

by (shelved 437 times as computer-science)
avg rating 4.44 — 11,231 ratings — published 1978

by (shelved 383 times as computer-science)
avg rating 4.24 — 8,789 ratings — published 1999

by (shelved 381 times as computer-science)
avg rating 4.20 — 4,414 ratings — published 1994

by (shelved 356 times as computer-science)
avg rating 4.34 — 2,675 ratings — published 1997

by (shelved 331 times as computer-science)
avg rating 4.10 — 3,013 ratings — published 1986

by (shelved 331 times as computer-science)
avg rating 4.24 — 2,100 ratings — published 1996

by (shelved 313 times as computer-science)
avg rating 4.42 — 5,238 ratings — published 2015

by (shelved 312 times as computer-science)
avg rating 4.38 — 1,885 ratings — published 1973

by (shelved 294 times as computer-science)
avg rating 4.33 — 6,891 ratings — published 2008

by (shelved 280 times as computer-science)
avg rating 4.30 — 8,968 ratings — published 2004

by (shelved 265 times as computer-science)
avg rating 4.26 — 9,202 ratings — published 2011

by (shelved 264 times as computer-science)
avg rating 4.46 — 1,119 ratings — published 2002

by (shelved 256 times as computer-science)
avg rating 4.42 — 1,813 ratings — published 1983

by (shelved 252 times as computer-science)
avg rating 4.29 — 51,996 ratings — published 1979

by (shelved 240 times as computer-science)
avg rating 4.34 — 1,858 ratings — published 1988

by (shelved 236 times as computer-science)
avg rating 4.15 — 5,760 ratings — published 2003

by (shelved 232 times as computer-science)
avg rating 4.22 — 6,941 ratings — published 2017

by (shelved 229 times as computer-science)
avg rating 4.15 — 2,185 ratings — published 1992

by (shelved 213 times as computer-science)
avg rating 4.54 — 940 ratings — published 2005

by (shelved 207 times as computer-science)
avg rating 4.14 — 4,658 ratings — published 2004

by (shelved 203 times as computer-science)
avg rating 4.20 — 3,214 ratings — published 1986

by (shelved 202 times as computer-science)
avg rating 4.71 — 776 ratings — published 2012

by (shelved 199 times as computer-science)
avg rating 4.30 — 28,684 ratings — published 1999

by (shelved 198 times as computer-science)
avg rating 4.07 — 2,222 ratings — published 2000

by (shelved 191 times as computer-science)
avg rating 4.12 — 2,400 ratings — published 1981

by (shelved 188 times as computer-science)
avg rating 3.90 — 2,189 ratings — published 1985

by (shelved 182 times as computer-science)
avg rating 4.44 — 2,092 ratings — published 2016

by (shelved 181 times as computer-science)
avg rating 4.51 — 8,039 ratings — published 2001

by (shelved 181 times as computer-science)
avg rating 3.85 — 20,652 ratings — published 2014

by (shelved 179 times as computer-science)
avg rating 4.22 — 5,149 ratings — published 2014

by (shelved 178 times as computer-science)
avg rating 4.26 — 49,287 ratings — published 2013

by (shelved 164 times as computer-science)
avg rating 4.22 — 4,263 ratings — published 2018

by (shelved 156 times as computer-science)
avg rating 4.12 — 3,867 ratings — published 2002

by (shelved 154 times as computer-science)
avg rating 4.10 — 4,019 ratings — published 1986

by (shelved 150 times as computer-science)
avg rating 4.23 — 8,659 ratings — published 2008

by (shelved 148 times as computer-science)
avg rating 4.27 — 1,161 ratings — published 2008

by (shelved 141 times as computer-science)
avg rating 4.50 — 769 ratings — published 1998

by (shelved 140 times as computer-science)
avg rating 3.97 — 1,692 ratings — published 1993

by (shelved 137 times as computer-science)
avg rating 4.10 — 4,384 ratings — published 2002

by (shelved 136 times as computer-science)
avg rating 4.29 — 1,981 ratings — published 1974

“I think it’s extraordinarily important that we in computer science keep fun
in computing. When it started out, it was an awful lot of fun. Of course,
the paying customers got shafted every now and then, and after a while we
began to take their complaints seriously. We began to feel as though we
really were responsible for the successful, error-free, perfect use of these
machines. I don’t think we are. I think we’re responsible for stretching them,
setting them off in new directions, and keeping fun in the house. Fun comes
in many ways. Fun comes in making a discovery, proving a theorem, writing
a program, breaking a code. Whatever form or sense it comes in I hope the
field of computer science never loses its sense of fun. Above all, I hope we
don’t become missionaries. What you know about computing other people
will learn. Don’t feel as though the key to successful computing is only in
your hands. What’s in your hands, I think and hope, is intelligence: the ability
to see the machine as more than when you were first led up to it, that you
can make it more.”
― Structure and Interpretation of Computer Programs
in computing. When it started out, it was an awful lot of fun. Of course,
the paying customers got shafted every now and then, and after a while we
began to take their complaints seriously. We began to feel as though we
really were responsible for the successful, error-free, perfect use of these
machines. I don’t think we are. I think we’re responsible for stretching them,
setting them off in new directions, and keeping fun in the house. Fun comes
in many ways. Fun comes in making a discovery, proving a theorem, writing
a program, breaking a code. Whatever form or sense it comes in I hope the
field of computer science never loses its sense of fun. Above all, I hope we
don’t become missionaries. What you know about computing other people
will learn. Don’t feel as though the key to successful computing is only in
your hands. What’s in your hands, I think and hope, is intelligence: the ability
to see the machine as more than when you were first led up to it, that you
can make it more.”
― Structure and Interpretation of Computer Programs

“Is it possible that software is not like anything else, that it is meant
to be discarded: that the whole point is to always see it as a soap
bubble?”
―
to be discarded: that the whole point is to always see it as a soap
bubble?”
―
The following shelves are listed as duplicates of this shelf:
comp-sci