26 books
—
1 voter
Gaming Books
Showing 1-50 of 14,147
Tomorrow, and Tomorrow, and Tomorrow (Hardcover)
by (shelved 286 times as gaming)
avg rating 4.11 — 1,411,492 ratings — published 2022
Ready Player One (Ready Player One, #1)
by (shelved 276 times as gaming)
avg rating 4.22 — 1,322,303 ratings — published 2011
Player's Handbook (Dungeons & Dragons, 5th Edition)
by (shelved 175 times as gaming)
avg rating 4.57 — 15,023 ratings — published 2014
Blood, Sweat, and Pixels (Kindle Edition)
by (shelved 160 times as gaming)
avg rating 4.20 — 25,036 ratings — published 2017
Dungeon Master's Guide (Dungeons & Dragons, 5th Edition)
by (shelved 111 times as gaming)
avg rating 4.49 — 8,078 ratings — published 2014
In Real Life (Paperback)
by (shelved 107 times as gaming)
avg rating 3.80 — 40,254 ratings — published 2014
Players Handbook (Advanced Dungeons & Dragons, 1st Edition)
by (shelved 102 times as gaming)
avg rating 4.29 — 2,600 ratings — published 1978
Masters of Doom: How Two Guys Created an Empire and Transformed Pop Culture (Paperback)
by (shelved 100 times as gaming)
avg rating 4.30 — 20,376 ratings — published 2003
Reality is Broken: Why Games Make Us Better and How They Can Change the World (Paperback)
by (shelved 98 times as gaming)
avg rating 3.79 — 8,387 ratings — published 2010
Dungeon Masters Guide (Advanced Dungeons & Dragons, 1st Edition)
by (shelved 95 times as gaming)
avg rating 4.36 — 2,327 ratings — published 1979
Player's Handbook (Dungeons & Dragons, 3.5rd Edition)
by (shelved 94 times as gaming)
avg rating 4.15 — 4,296 ratings — published 2003
Core Rulebook (Pathfinder, 1st Edition)
by (shelved 92 times as gaming)
avg rating 4.32 — 3,057 ratings — published 2009
Monster Manual (Advanced Dungeons & Dragons, 1st Edition)
by (shelved 89 times as gaming)
avg rating 4.26 — 2,634 ratings — published 1977
Monster Manual (Dungeons & Dragons, 5th Edition)
by (shelved 86 times as gaming)
avg rating 4.56 — 6,318 ratings — published 2014
Warcross (Warcross, #1)
by (shelved 82 times as gaming)
avg rating 4.12 — 123,623 ratings — published 2017
Dungeon Master's Guide (Dungeons & Dragons, 3.5rd Edition)
by (shelved 76 times as gaming)
avg rating 4.07 — 2,559 ratings — published 2003
Console Wars: Sega, Nintendo, and the Battle that Defined a Generation (Hardcover)
by (shelved 71 times as gaming)
avg rating 3.97 — 12,148 ratings — published 2014
Player's Handbook (Advanced Dungeons & Dragons, 2nd Edition)
by (shelved 69 times as gaming)
avg rating 4.07 — 2,464 ratings — published 1989
Call of Cthulhu: Horror Roleplaying (Call of Cthulhu RPG)
by (shelved 67 times as gaming)
avg rating 4.46 — 8,227 ratings — published 1981
Vampire: The Masquerade Revised (Hardcover)
by (shelved 63 times as gaming)
avg rating 4.08 — 3,049 ratings — published 1991
Monster Manual (Dungeons & Dragons, 3.5rd Edition)
by (shelved 63 times as gaming)
avg rating 4.10 — 2,121 ratings — published 2003
Legends and Lore: Cyclopedia of Gods and Heroes from Myth and Legend (Advanced Dungeons & Dragons, 1st Edition)
by (shelved 62 times as gaming)
avg rating 4.07 — 1,808 ratings — published 1980
Xanathar's Guide to Everything (Dungeons & Dragons, 5th Edition)
by (shelved 62 times as gaming)
avg rating 4.47 — 3,673 ratings — published 2017
Fiend Folio (Advanced Dungeons & Dragons, 1st Edition)
by (shelved 62 times as gaming)
avg rating 4.05 — 1,597 ratings — published 1981
Player's Handbook (Dungeons & Dragons, 4th Edition)
by (shelved 62 times as gaming)
avg rating 3.45 — 1,555 ratings — published 2008
The Legend of Zelda: Hyrule Historia (Hardcover)
by (shelved 61 times as gaming)
avg rating 4.55 — 9,247 ratings — published 2011
Of Dice and Men: The Story of Dungeons & Dragons and the People Who Play It (Hardcover)
by (shelved 60 times as gaming)
avg rating 3.72 — 5,151 ratings — published 2013
Press Reset: Ruin and Recovery in the Video Game Industry (Paperback)
by (shelved 60 times as gaming)
avg rating 4.05 — 8,252 ratings — published 2021
Player's Handbook (Dungeons & Dragons, 3rd Edition)
by (shelved 60 times as gaming)
avg rating 3.90 — 1,988 ratings — published 2000
Ready Player Two (Ready Player One, #2)
by (shelved 56 times as gaming)
avg rating 3.44 — 190,490 ratings — published 2020
Dungeon Master's Guide (Advanced Dungeons & Dragons, 2nd Edition)
by (shelved 55 times as gaming)
avg rating 4.02 — 1,946 ratings — published 1989
Volo's Guide to Monsters (Dungeons & Dragons, 5th Edition)
by (shelved 54 times as gaming)
avg rating 4.44 — 2,545 ratings — published 2016
Monster Manual (Dungeons & Dragons, 3rd Edition)
by (shelved 51 times as gaming)
avg rating 3.89 — 1,733 ratings — published 2000
Armada (Hardcover)
by (shelved 51 times as gaming)
avg rating 3.56 — 129,572 ratings — published 2015
Unearthed Arcana (Advanced Dungeons & Dragons, 1st Edition)
by (shelved 50 times as gaming)
avg rating 4.04 — 1,098 ratings — published 1985
Savage Worlds Explorer's Edition (Paperback)
by (shelved 48 times as gaming)
avg rating 4.08 — 1,174 ratings — published 2003
Extra Lives: Why Video Games Matter (Hardcover)
by (shelved 48 times as gaming)
avg rating 3.52 — 3,722 ratings — published 2010
The Art of Game Design: A Book of Lenses (Paperback)
by (shelved 48 times as gaming)
avg rating 4.38 — 3,437 ratings — published 2008
The Invisible Game: Mindset of a Winning Team (Paperback)
by (shelved 47 times as gaming)
avg rating 4.33 — 229 ratings — published 2016
Shadowrun (Hardcover)
by (shelved 47 times as gaming)
avg rating 3.94 — 1,499 ratings — published 1991
Super Mario: How Nintendo Conquered America (Hardcover)
by (shelved 46 times as gaming)
avg rating 3.83 — 5,473 ratings — published 2011
The Ultimate History of Video Games: From Pong to Pokemon - The Story Behind the Craze That Touched Our Lives and Changed the World (Paperback)
by (shelved 45 times as gaming)
avg rating 4.13 — 3,062 ratings — published 2001
Manual of the Planes (Dungeons & Dragons, 3rd Edition)
by (shelved 45 times as gaming)
avg rating 3.79 — 1,373 ratings — published 1987
Oriental Adventures (Advanced Dungeons & Dragons, 1st Edition)
by (shelved 45 times as gaming)
avg rating 3.72 — 948 ratings — published 1985
Dungeon Crawler Carl (Dungeon Crawler Carl, #1)
by (shelved 44 times as gaming)
avg rating 4.46 — 367,358 ratings — published 2020
Dungeon Master's Guide (Dungeons & Dragons, 3rd Edition)
by (shelved 44 times as gaming)
avg rating 3.83 — 1,349 ratings — published 2000
Play Nice: The Rise, Fall, and Future of Blizzard Entertainment (Hardcover)
by (shelved 43 times as gaming)
avg rating 4.16 — 7,085 ratings — published 2024
Dungeon Master's Guide (Dungeons & Dragons, 4th Edition)
by (shelved 43 times as gaming)
avg rating 3.55 — 955 ratings — published 2008
Monster Manual II (Advanced Dungeons & Dragons, 1st Edition)
by (shelved 43 times as gaming)
avg rating 4.02 — 1,126 ratings — published 1983
“Dear Nintendo, We need a new Mario game, where you rescue the princess in the first ten minutes, and for the rest of the game you try and push down that sick feeling in your stomach that she’s ‘damaged goods’, a concept detailed again and again in the profoundly sex negative instruction booklet, and when Luigi makes a crack about her and Bowser, you break his nose and immediately regret it. When Peach asks you, in the quiet of her mushroom castle bedroom ‘do you still love me?’ you pretend to be asleep. You press the A button rhythmically, to control your breath, keep it even.”
― Overqualified
― Overqualified
“The enrichment center would like to announce a new employee initiative of forced voluntary participation.
If any Aperture Science employee would like to opt out of this new voluntary testing program, please remember; science rhymes with compliance.
Do you know what doesn't rhyme with compliance?
Neurotoxin.
Due to high mortality rates, you may be reluctant to participate in the new initiative.
The enrichtment center assures you this is a strictly selfish impulse on your part, and why can't you love science like [insert co-worker's name here]?”
― Portal 2: Lab Rat
If any Aperture Science employee would like to opt out of this new voluntary testing program, please remember; science rhymes with compliance.
Do you know what doesn't rhyme with compliance?
Neurotoxin.
Due to high mortality rates, you may be reluctant to participate in the new initiative.
The enrichtment center assures you this is a strictly selfish impulse on your part, and why can't you love science like [insert co-worker's name here]?”
― Portal 2: Lab Rat
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