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***Abilities***
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IntuitionIntuition abilities involve sensing things before they happen, as related to the user.
Anticipation – The ability to sense if someone is approaching with the intention to attack.
Forewarning – The ability to sense when someone is going to use magic against them, though they cannot tell who or what.
Harbinger – The ability to sense the approach or presence of a conscious mind(s) when in a stressful situation?
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NOTE: FEEL FREE TO PUT YOUR OWN ABILITES ON YOUR CHARACTER FORM, BUT IT MUST FIT INTO A CLASS OTHER THAN BLACK CROWN, AND HAVE A DESCRIPTION OF ITS POWER
Retaliate:
Retaliate abbilities give the user a sixth sense after any attack dealt on them, alowing them to attack instantly after being harmed.
Backhand- Draws the users fist ackwards, driving it into any unguarded spot.
Jabber- Hits unguarded areas with lightning speed three times.
Liverpool- Hits the liver with such force, Its abbilities are reversed and it spreads toxins through the body, whine neglecting other helpful tasks. THIS DOES MEAN THAT IT GOES BACK TO NORMAL IF HIT TWICE.
Attack:
Attack abilities allow the user to boost or focus your attack power.
Moxy - Any time you see blood from a victim, you get slightly stronger, but ONLY IN A MAJOR BATTLE.
Combo breaker - If your enemy attacks you more than three consecutive times in a row, you attack them with double the force.
Knockout - in battle, when you are almost dead, you secrete a gas through your hand that stuns your opponent.
Defense
Defense Abilities give the user an armor to work with, or the knowledge to use it.
Frozen Armor - The user can summon an icy armor that is impenetrable, but shatters after one hit, and can only be used once per battle.
Ricochet - The user crosses his or her arms in front of their enemies intended target area, causing the blow to bounce back to the enemy, but can only be used once per battle.
Natural Wrath - The user controls energy absorbing plants that feed its owner what it takes from attacks, but it dies after a couple of minutes.
Essence
Essence abilities focus on dealing revenge.
Aftermath - when the user is losing, or dies, the ability causes instant and long-lasting pain to the enemy. Use wisely; works once per battle.
Trade Winds - Winds boost speed and evasion against enemies that have hurt you severely.
Astral Plane - The enemies see hallucinations when they have hurt you.
Arcane Nullification - magic stops working for a hundred meters, can be used once per month
Black Crown
These abbilities have strange atributes and belong to aincient people, and powerful warriors.
NOTE: ONLY MODERATORS, AND THOSE WHO ASK AND ARE APPROVED VIA GOODREADS MESSAGES
Revigor - The user never gets tired during battle, ever.
Voidstorm - The user can suck or push away their enemies.
TinyStampede - The user controls the minds of rodents, felned, and insects.